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3182 News stories found
160 Pages of stories
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Comet Inducing
Posted by News Fetcher on April 23 '18 at 10:21 AM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
I’m good on comet shit, thanks. I’m a position to know what the margins are like on enthusiast media properties, and so I know that it’s incumbent on them to beat the shit out of whatever is getting views, but it’s lead to a state of affairs where the stats are functionally writing the content and it looks it. The only upside I can think of it is that maybe the algorithm is sentient and is consciously manipulating humanity toward some end we can’t project. That’s how far out I have to get to validate this reality. Nintendo Labo dominated our…

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Comet Inducing
Posted by News Fetcher on April 22 '18 at 11:40 PM
From Penny Arcade:
New Comic: Comet Inducing

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The Net Serpent
Posted by News Fetcher on April 20 '18 at 10:21 AM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
People often talk about the “dadification” of games, which I suspect is at least partially a function of a workforce that is aging and a medium that is aging with it. I mean aging in the sense of a casked liquor. I don’t mean aging in demonstrable progression of decrepitude sense, but know this: the grave awaits us all. Purely in terms of time spent there, it’s not even a contest; the tomb is the truest home of man. Along with this dadification comes various representations of young people, which is a very tough business. It’s not…

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The Net Serpent
Posted by News Fetcher on April 19 '18 at 11:40 PM
From Penny Arcade:
New Comic: The Net Serpent

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AcqInc: The “C” Team Returns April 25th
Posted by News Fetcher on April 18 '18 at 02:21 PM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
I have the last four pages of Nurse Normal‘s Jonaari opus, Never Mind That for you right here. Pages 1-6 and here, pages 7-12 are here, and pages 13-16 are below: Very excited to get back on my shit next Wednesday. (CW)TB

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Fortuitous
Posted by News Fetcher on April 18 '18 at 10:21 AM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
We actually wrote this comic before it was announced that the guided missile was being shelved indefinitely. They have a pretty aggressive schedule over there. I was talking to Jeff Kalles, who you might remember as Jeff No-Magic from Acquisitions Incorporated, about it yesterday. The man is a Project Manager just, like, in his blood, and to hear him tell it managing the kind of seismic success a game like Fortnite is experiencing is an incredibly sophisticated challenge. There’s always gonna be the “Good problem to have,” wink-nudge contingent, and…

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Fortuitous
Posted by News Fetcher on April 17 '18 at 11:40 PM
From Penny Arcade:
New Comic: Fortuitous

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Desperate Times
Posted by News Fetcher on April 16 '18 at 10:22 AM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
Inspired by true events. My Xbox Live account and at least one of my Uplay accounts are all tied to an ancient Hotmail, which I think is now just some inward lump of Outlook, slowly shriveling like a parasitic twin. It has a folder called Junk Mail, and this folder currently “haz” forty-five mails in it, but even a cursory glance at the “mail” folder will tell you that every mail in there for the last several years is spam. Something like a game reserve, where spam might run free. (I used to use an Outlook plugin called “SpamBayes” back in the…

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Desperate Times
Posted by News Fetcher on April 15 '18 at 11:41 PM
From Penny Arcade:
New Comic: Desperate Times

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Skirmish, Part Four
Posted by News Fetcher on April 13 '18 at 05:01 AM
From Penny Arcade:
New Comic: Skirmish, Part Four

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Skirmish, Part Four
Posted by News Fetcher on April 12 '18 at 11:40 PM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
If I’m going to commit to a Wargame, it has to present itself to me as a place where stories happen. It’s not purely a function of lore, or “fluff,” the story doesn’t have to be a literal story but so many Wargames have so much great fiction underneath them that I can’t be the only one who really wants to buy in to something like this. What I mean is that the systems that apportion time, define units, and regulate interactions have to render these abstractions in a way that feels narrative. Infinity is a game that’s especially good at…

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10 Years of D&D
Posted by News Fetcher on April 11 '18 at 10:21 AM
By Gabe@penny-arcade.com (Gabe) from Penny Arcade:
Almost exactly 10 years ago someone literally had to pay me to play Dungeons & Dragons. Whatever impression I had of the game before that, it was the wrong one. Within a week of playing Jim Darkmagic for the first time I was on the phone with Jerry asking what books I needed to buy in order to be a dungeon master. I started my own home game shortly after and running that game every Monday for my friends was the most fun I’ve ever had playing games. I discovered pretty quick that while I loved D&D, what I really loved was messing with D&D. Specifically pulling themes and…

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Skirmish, Part Three
Posted by News Fetcher on April 10 '18 at 11:40 PM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
I’ve only been to San Francisco twice, if I recall correctly, and the second time - the now that I am currently inhabiting - is only nominally San Franciskian. I have a layover here that could comfortably accommodate a Norse saga. Our Star Wars: Legioning continues apace. Wargames occupy a relatively sophisticated space for he and I, which is to say Gonk et moi. There a couple common apertures through which you might arrive at this hobby, and though we’re both here and we both love it, we only overlap in the very center. One entry point is that you might be a…

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Skirmish, Part Three
Posted by News Fetcher on April 10 '18 at 11:40 PM
From Penny Arcade:
New Comic: Skirmish, Part Three

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Skirmish, Part Two
Posted by News Fetcher on April 09 '18 at 07:41 AM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
It’s pretty rare that we engage in dreaded continuity on the Make-A-Strip Stage, but we’re bold gentlemen untroubled by convention. I always end up here, trying to unzip the weekend after the fact, while in-room coffee cools. Four days makes it harder, but not by much; once you have this much information it’s a penny/pound scenario and the decompression isn’t a purely linear affair. For example: I can tell you that, having gazed into the precognitive orb that is the Expo Hall, the next couple years are gonna be pretty rad if you’re into this gaming…

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Skirmish, Part Two
Posted by News Fetcher on April 09 '18 at 07:41 AM
From Penny Arcade:
New Comic: Skirmish, Part Two

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Skirmish, Part One
Posted by News Fetcher on April 06 '18 at 09:02 AM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
It’s gonna take me a bit to get used to this “show starts on Thursday” thing. Here’s the strip. I was building an AT-RT with my son the night before I flew to Boston; I was overjoyed because somebody finally made models he found interesting enough to build. I think the larger vehicles especially are very, very nice - Gabe was pleased with the AT-ST he and the boys put together, but I’m partial to the Airspeeder sculpt in particular. Including the flaps separately so you can really nerd out on the degree of fucking apertures is kind of a grace…

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Skirmish, Part One
Posted by News Fetcher on April 06 '18 at 07:42 AM
From Penny Arcade:
New Comic: Skirmish, Part One

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Never Mind That: A “C” Team Story
Posted by News Fetcher on April 04 '18 at 03:32 PM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
One of the most humbling things about Acquisitions Incorporated and The “C” Team in particular is how much fan work it seems to generate. One enthusiast, Nurse Normal, has created a lot of work that I know we just think of a canonical. Early in the second season, Dragonborn narcissist Donaar Blit’zen is exposed to a material that obliterates memories. I’d heard that Ryan Hartman and Nurse were working on a project, and I’d seen parts of it, and so when I needed to choose a memory I chose the one they had been working on together. They…

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That’s So Gabe
Posted by News Fetcher on April 03 '18 at 11:30 PM
By Tycho@penny-arcade.com (Tycho) from Penny Arcade:
I grew up quite Churchy, for lack of a better term; eventually I couldn’t square some of the concepts. Then religion was simply the casualty of a mother who wanted her son to remain alive and a son who thought he was smarter than every other living person. I often refer to it as a Snake Handling sort of church, but there weren’t literal snakes; it was just a lot of stuff that, again, I couldn’t square. The Speaking in Tongues type stuff is one thing, not really a fan of that, but other people in the room claiming to translate the nonsense another person had said…

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