By samzenpus from Slashdot's I'll-never-let-you-go department
An anonymous reader writes I have an old Compaq Contura Aero laptop from the nineties (20 Mhz, 12 Mb RAM, Windows 3.11, 16-bit, PCMCIA, COM, LPT, floppy) with 160 Mb drive that I would want to copy in full to a newer machine. The floppies are so unreliable — between Aero's PCMCIA floppy drive and USB floppy disk drive — that it is a total nightmare to try and do it; it just doesn't work. If that option is excluded, what else can I do? I have another old laptop with Windows XP (32-bit, PCMCIA, COM, LPT) that could be used; all other machines are too new and lack ports. Will be grateful for any ideas.Read Replies (0)
By Soulskill from Slashdot's penguins-learning-to-rocket-jump department
An anonymous reader writes: It's been over a year since Valve announced its Linux-based SteamOS, the biggest push yet from a huge company to bring mainstream gaming to Linux. In this article, Ars Technica takes a look at how their efforts are panning out. Game developers say making Linux ports has gotten dramatically easier: "There are great games shipping for Linux from development teams with no Linux expertise. They hit the 'export to Linux' button in the Unity editor and shipped it and it worked out alright. We didn't get flying cars, but the future is turning out OK so far."
Hardware drivers are still a problem, getting in the way of potential performance gains due to Linux's overall smaller resource footprint than Windows. And while the platform is growing, it's doing so slowly. Major publishers are still hesitant to devote time to Linux, and Valve is taking their time building for it. Their Steam Machine hardware is still in development, and some of their key features are being adopted by other gaming giants, like Microsoft. Still, Valve is sticking with it, and that's huge. It gives developers faith that they can work on supporting Linux without fear that the industry will re-fragment before their game is done.Read Replies (0)