By timothy from Slashdot's first-part-of-the-plan department
writes The Army's ever-growing use of unmanned aerial systems has gotten to the point where two of the most commonly used UAS are getting their own airport. The service's Corps of Engineers at Fort Worth, Texas, has awarded a $33 million contract to SGS to build a 150-acre unmanned aircraft launch and recovery complex at Fort Bliss for Grey Eagle and Shadow UAS.
In related news, the FAA has just cleared 4 companies (Trimble Navigation Limited, VDOS Global, Clayco Inc. and Woolpert Inc.) to use drones commercially
, for purposes such as site inspection and aerial surveys. (A lot of drones are already in use, of course, but the FAA doesn't like it
.)Read Replies (0)
By samzenpus from Slashdot's blowing-on-the-nostalgia-cartridge department
An anonymous reader writes Andy Baio, aka @waxpancake, indy video game enthusiast and founder of the XOXO conference and other cool stuff, conducted a weird/cool experiment on his four-year-old. Andy taught him about gaming by making him play and master all of the old video games and gaming systems in the exact order they were actually released. In other words, this 21st century kid learned gaming the same way the generation that grew up in the 1970s and 1980s experienced them, but in compressed time. From the article: "This approach to widely surveying classic games clearly had an impact on him, and influenced the games that he likes now. Like seemingly every kid his age, he loves Minecraft. No surprises there. But he also loves brutally difficult games that challenge gamers 2–3 times his age, and he’s frighteningly good at them. His favorites usually borrow characteristics from roguelikes: procedurally-generated levels, permanent death, no save points."Read Replies (0)