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2970 News stories found
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PATV
Posted by News Fetcher on February 08 '10 at 10:45 AM
By Gabe from Penny Arcade:
I forgot to mention it on Friday, but the latest episode of PATV went up. This is the first of two parts detailing our incredible ping-pong victory over Bungie. -Gabe out

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Penny Arcade Book Tour
Posted by News Fetcher on February 08 '10 at 10:15 AM
By Gabe from Penny Arcade:
Our new book, The Splendid Magic of Penny Arcade: The 11½ Anniversary Edition AKA "Nearly Twelve Years of Bullshit" will be coming out on February 23rd. This is a huge hardcover book full of great stuff including a history of the comic, Stories about PAX and Child's Play, Interviews, photos, an Art Gallery, A selection of our favorite comics from the past 11 years, and some of our best story-lines. I'm really proud of this book and in order to celebrate its release, Tycho and I will be kicking off a cross country book tour. Here is the full list ...

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You Know What I'm Talking About
Posted by News Fetcher on February 08 '10 at 10:15 AM
Penny Arcade:


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You Know What I'm Talking About
Posted by News Fetcher on February 08 '10 at 12:30 AM
By Tycho from Penny Arcade:
Mass Effect 2 is finally in the bag after perhaps thirty hours of interstellar ramblin', and I'll be God Damned if they haven't ended up with something like a new genre. Bioware's unsparing assessment of their first go-round has resulted in a taut-ass sky-journey that spends hour after hour cinching itself around your throat. I suggested a few days ago that the conversations ME2 engenders - conversations which might unfold during wholly spontaneous confabs - recommend the experience and reinforce how distinct different playthroughs can be. You run into trouble around the sixty or seventy percent complete mark, though, when ...

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This Lady
Posted by News Fetcher on February 05 '10 at 03:30 PM
By Tycho from Penny Arcade:
is so fucking rad. The link is more or less a video appraisal of what makes English such a Goddamned whorehouse. Trying to explain this satanic gumbo to a new speaker - my task as a father - is beyond daunting. When he wants to know why this or that bullshit is so irretrivably fucked, I've begun telling him that our language is haunted. (CW)TB

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The Appocalypse
Posted by News Fetcher on February 05 '10 at 12:15 AM
By Tycho from Penny Arcade:
Virtually every person who's "done time" in Azeroth has begged for a portable Auction House application, a hunger which is being answered with a premium application- and may it be the first of many. I'm not a current player, though Gabriel made an honest entreaty yesterday morning to that effect. Even so, I'm intrigued by the idea of secondary screens as vectors of gameplay. Make no mistake: the Auction House is absolutely a game. For my part, I hope they don't implement this and then recline in satisfaction; harvesting and crafting in particular are open to a systemically valid manifestation. ...

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The Appocalypse
Posted by News Fetcher on February 05 '10 at 12:15 AM
Penny Arcade:


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Questionable On Many Levels
Posted by News Fetcher on February 03 '10 at 12:30 AM
By Tycho from Penny Arcade:
You may have guessed that we'd feel it necessary to comment on the most recent local news offering about videogames. I'm of the opinion that we've already illuminated their general practices with this ancient comic, created almost two years ago to the day. If there's a better way to characterize the essential mendacity and debauched ethics of that format, I know it not. We did approach the subject matter though, with a strange comic, the sort of thing you might discuss in a private context but never within earshot of the larger society. Obviously, the prowlings of decrepit older men ...

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Questionable On Many Levels
Posted by News Fetcher on February 03 '10 at 12:30 AM
Penny Arcade:


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The Future Is No Escape
Posted by News Fetcher on February 01 '10 at 12:15 AM
By Tycho from Penny Arcade:
Something I like about Mass Effect 2 (and this is a list which must be appended frequently) is that I have a personal assistant. In a continuing effort to physically twist off any game element that does not support their lean new thesis, there is a character in the game who will tell you if you have new mail. This is not something that you must wonder about, or check fruitlessly - a woman just tells you. With her mouth. And then you know. In 2005, when gentle brontosaurs still roamed, we engaged in an ill-conceived "Hump Day Challenge" against ...

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The Future Is No Escape
Posted by News Fetcher on February 01 '10 at 12:15 AM
Penny Arcade:


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PATV
Posted by News Fetcher on January 29 '10 at 10:30 AM
By Gabe from Penny Arcade:
It is Friday and that means we have a new episode of Penny Arcade TV. This is one of our "4th panel" episodes in which we show you the trials and tribulations of the writing process. Enjoy! -Gabe out

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The Morning After
Posted by News Fetcher on January 29 '10 at 12:30 AM
By Tycho from Penny Arcade:
That iPad presentation had to be the worst thing I've even seen on on the Apple stage. There is a part where they - I am not making a joke - there is a part where they try to make creating spreadsheets seem awesome. Jilted may be the word. Of course, we're at the second wave of commentary now, the reflexive defense phase, but I've seen this practiced arc too many times to feel its pull. Apple didn't make a case for the device. The end. Short of a franchise "reboots" years after the fact (along the lines of a ...

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The Morning After
Posted by News Fetcher on January 29 '10 at 12:30 AM
Penny Arcade:


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The Morning After
Posted by News Fetcher on January 28 '10 at 11:00 AM
By Tycho from Penny Arcade:
That iPad presentation had to be the worst thing I've even seen on on the Apple stage. There is a part where they - I am not making a joke - there is a part where they try to make creating spreadsheets seem awesome. Jilted may be the word. Of course, we're at the second wave of commentary now, the reflexive defense phase, but I've seen this practiced arc too many times to feel its pull. Apple didn't make a case for the device. The end. Short of a franchise "reboots" years after the fact (along the lines of a ...

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Gwaihir In The House
Posted by News Fetcher on January 27 '10 at 02:15 AM
By Tycho from Penny Arcade:
The story about a prisoner deprived of his Dungeon Master's Guide and custom campaign world resonated. It sucks when the guards are all coming down on your shit, and, like, taking your stuff, but it also sucks pretty bad to be beaten to death with a sledgehammer, which is what this guy did to get in there. Tends to dilute the sympathy. The discussion surrounding the fact of Mass Effect 2's multiple discs is completely fascinating to me. When Final Fantasy VIII was delivered on four discs, we rejoiced because presumably that meant there was more game to play. Of ...

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Gwaihir In The House
Posted by News Fetcher on January 27 '10 at 12:30 AM
By Tycho from Penny Arcade:
The story about a prisoner deprived of his Dungeon Master's Guide and custom campaign world resonated. It sucks when the guards are all coming down on your shit, and, like, taking your stuff, but it also sucks pretty bad to be beaten to death with a sledgehammer, which is what this guy did to get in there. Tends to dilute the sympathy. The discussion surrounding the fact of Mass Effect 2's multiple discs is completely fascinating to me. When Final Fantasy VIII was delivered on four discs, we rejoiced because presumably that meant there was more game to play. Of ...

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Gwaihir In The House
Posted by News Fetcher on January 27 '10 at 12:15 AM
Penny Arcade:


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I would like to win this
Posted by News Fetcher on January 26 '10 at 10:30 AM
By Gabe from Penny Arcade:
The Washington Post has a poll designed to choose the best webcomic of the decade. -Gabe out

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Bioware's Chris Priestly
Posted by News Fetcher on January 25 '10 at 04:30 PM
By Tycho from Penny Arcade:
has something he would like to say to you. Hello Penny Arcade readers. My name is Chris Priestly and I am BioWare’s Community Coordinator. This morning Tycho posted a quote I gave him from a discussion we were having about Mass Effect 2. Unfortunately, the information I gave him was not correct. I had told him that when creating a new character, you could go down a list of key decisions and set them manually. Unfortunately I was working from a test build used by our internal testing department. While there are choice made by the player, new games of ...

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