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Late Precipice (i.e., Shame)
Posted by News Fetcher on November 16 '10 at 04:15 PM
By from Penny Arcade:
My process for this thing is completely fucked, it's devoured the schedule I had and I apologize. There are a ton of excuses I could make about it, and maybe that would make me feel better, but I don't want to feel better - I want to write. I'm getting it back on track, and starting next Tuesday we should be good until the end of it without any further interruptions of service. (CW)TB

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Inadvertent Peripherals
Posted by News Fetcher on November 15 '10 at 11:45 AM
By from Penny Arcade:
Brenna took my Xbox and its grim Observator to a party, and when she returned near midnight, she didn't have it with her. She'd left it at the party because the gathered throng were so amused by Dance Central that she couldn't bear to withdraw their Funk Totem. When her friend Ellen brought it back the next day, she wanted to know if they could get one for their Xbox, or if you had to have some special version, or what. I don't know what the arrangement is between Microsoft and Harmonix; whatever it is, it can't possibly be commensurate ...

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Inadvertent Peripherals
Posted by News Fetcher on November 15 '10 at 11:00 AM
Penny Arcade:


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Holistic Analysis
Posted by News Fetcher on November 12 '10 at 12:30 PM
By from Penny Arcade:
This a comic about... Well, just read it. It's quick. Until something noteworthy happens, this is probably the last time we'll need to talk about Kinect as a general topic. I sort of can't resist is as a thoughtexperiment. As I suggested initially, different developers often have radically different notions regarding usability - and there doesn't appear to be a stable conceptual platform that defines the "Kinect" experience. Even beyond that, different developers approach even the fundamentals according to their own needs. The DS is essentially a dense knot of sensing capabilities, so broad that I couldn't make sense of ...

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Holistic Analysis
Posted by News Fetcher on November 12 '10 at 12:15 AM
Penny Arcade:


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Penny Arcade: The Series DVD Now Awailable!
Posted by News Fetcher on November 10 '10 at 02:00 PM
By from Penny Arcade:
The pre-orders are going out, and the four disc set is now in stock. 2 Player did a fantastic job with the set, which I feel comfortable calling "exhaustive." Also, it is my great pleasure to announce Season Two of The Series, which starts November 19th! Prepare yourself mentally and physically. (CW)TB

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That Tomb Tomb Pow
Posted by News Fetcher on November 10 '10 at 11:15 AM
Penny Arcade:


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That Tomb Tomb Pow
Posted by News Fetcher on November 10 '10 at 10:45 AM
By from Penny Arcade:
Gabriel tried his hand at running an update of a classic D&D adventurefor a group of players for whom 4th Edition is God's edition, with grim results. They aren't familiar with the casual obliterations that characterize the old ways. They know that earlier systems were byzantine, because I have shown them fairly standard tables that used to be completely ordinary player knowledge and seen them recoil as though from a serpent. But older modules of the "meat grinder" variety, modules designed to punish the most devious players, represent something far outside their experience. At home, the strange season continues. Brenna ...

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Poker Night At The Inventory
Posted by News Fetcher on November 08 '10 at 02:30 PM
By from Penny Arcade:
I really like games from Telltale, so there wasn't a tremendous amount of deliberation when they asked to use Tycho in their new Poker Game Thingy. Tycho as a character is the straight man, generally speaking, so at a table with so many strong personalities he's generally just sort of happy to be there. Unless he's losing. I have a lot of experience with that branch of the dialogue; hopefully you'll fare better. (CW)TB

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Full Circle
Posted by News Fetcher on November 08 '10 at 12:15 PM
By from Penny Arcade:
We believe, like every cognizant being, that progenitors should arbitrate the media consumption of the organisms they create. In other words, parents should parent. One sees this sentiment everywhere. As an axiom, it's incredibly compact. As a life edict, especially for enthusiasts of interactive media, it's somewhat more complex. I'm curious to what extent a bias against electronic play exists. I'll show you what I mean: This is how Gabriel the Younger invests his leisure hours - in the construction and demolition of imaginary worlds. You can't tell me, or at any rate I will refuse to hear, that this ...

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Full Circle
Posted by News Fetcher on November 08 '10 at 11:45 AM
Penny Arcade:


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We have a winner!
Posted by News Fetcher on November 05 '10 at 09:45 AM
By from Penny Arcade:
Looks like we will be doing Sand first! Thanks to everyone who took the time to vote. -Gabe out

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My take on Kinect
Posted by News Fetcher on November 05 '10 at 09:45 AM
By from Penny Arcade:
It’s pretty obvious that Kinect is not for me. Chances are if you’re reading this it’s not for you either. Like Sony with the Move, Microsoft has decided to set their sights on those Wii loving casual gamers. The only difference is that while Sony has made at least some concessions to the hardcore it doesn’t seem like Microsoft has. The Move is great when it comes to interacting with 3D space. It’s ability to track the remote and overlay graphics that you can manipulate is fucking uncanny. That said, it is a terrible pointing device. I Try playing a ...

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Power Word
Posted by News Fetcher on November 05 '10 at 12:00 AM
By from Penny Arcade:
Our experience with Kinect voice commands was odd, powerful, almost unsettling. This is incredibly interesting as a piece of technology, and as a means of instructing technology to do what we want it to. You will have a variety of experiences with this device, some of which are truly fascinating, some of which don't work entirely, and some of which will make you believe every terrible thing you have read on the Internet is true. We've tried a bunch of games here at the office, a lot of games, and what becomes clear very quickly is that every developer seems ...

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Power Word
Posted by News Fetcher on November 04 '10 at 11:30 PM
Penny Arcade:


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PATV = Mega64
Posted by News Fetcher on November 04 '10 at 11:15 PM
By from Penny Arcade:
As per usual, Mega64 isn't afraid to tackle the tough issues. (CW)TB

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Shank Contest Thingamabob
Posted by News Fetcher on November 03 '10 at 04:30 PM
By from Penny Arcade:
Intel is giving away a huge pile of Shank-related stuff, including literal copies of the game Shank for the PC, and you can get your share of the aforementioned by heading over here and "entering to win" (as they say). (CW)TB

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Pipe Cleaners, Reimagined
Posted by News Fetcher on November 03 '10 at 09:30 AM
By from Penny Arcade:
When you're first learning a wargame, you might fudge some stuff. Maybe every model isn't, for lack of a better term, "painted." A styrofoam cup might do double duty as a hillock. This usually happens until it drives somebody so nuts that they flip out and get crafty. We saw some fairly gross (in this context, gross actually means "really great" for some reason) terrain at PAX Prime, tiny squares of ravaged countryside so confident in their construction that you'd imagine there is a tiny world somewhere with a three foot by three foot square of it gone missing. I ...

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Pipe Cleaners, Reimagined
Posted by News Fetcher on November 02 '10 at 11:15 PM
Penny Arcade:


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Time to vote!
Posted by News Fetcher on November 02 '10 at 09:30 AM
By from Penny Arcade:
Today is the day to get out and vote...for your favorite new Penny Arcade comic! Just hit this link and vote for your favorite: Vote here -Gabe out

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