By kdawson from Slashdot's stolen-moments deptartment
The folks at Rescue-Time, who make software that helps you (and companies) figure out how you spend your online time, did a modest calculation based on their user base and concluded that Google's playable PAC-MAN doodle
cost the world over 4.8 million person-hours
of productivity last Friday. "Google PAC-MAN consumed 4,819,352 hours of time (beyond the 33.6M daily man hours of attention that Google Search gets in a given day). $120,483,800 is the dollar tally, If the average Google user has a COST of $25/hr. (note that cost is 1.3 – 2.0 X pay rate). For that same cost, you could hire all 19,835 Google employees, from Larry and Sergey down to their janitors, and get 6 weeks of their time."
Also, Google made the doodle permanent
.Read Replies (0)
Killzone 3 Announced
Posted by News Fetcher on May 24 '10 at 02:00 PM
By Soulskill from Slashdot's more-zones-and-more-kill deptartment
Sony has officially taken the wraps off of Killzone 3
, providing a ton of information about the third installment in the popular FPS franchise. The game will pick up where Killzone 2
left off, the levels will be much larger than in the past, and it will contain support for 3-D mode. Eurogamer has a detailed hands-on report about the game
"Encounters have lost much of their predictability. More open design gives the AI more options, as well as freeing the player from the necessity of hide and peek. This means that's it's now a much more viable option to get up close and personal with the Higs, unleashing the multi-stage and context sensitive CQC kills with rifle butts and the trusty knife. ... For stage three of the hands-on we're introduced to perhaps the most exciting piece of new hardware — the jetpack. Initially only coming attached to a Helghan shock trooper, this insectoid assault platform is a four-winged, one-man affair, complete with a unlimited supply of ammunition for the attached large-calibre machine gun. Fighting them from the ground puts you in a precarious situation, putting you on the backfoot as you balance the necessity of looking upwards with the dangers of the sheer ice-cliffs around you. ... From the ground the pack will propel you upwards to around 15 feet, with the glide period afterward giving you the freedom to traverse sizable gaps. There's a booster, too — squirting you forward in short bursts if you're falling just short of an edge. Controls are light and agile, with the disconcerting verticality soon becoming second nature. "Read Replies (0)
By CmdrTaco from Slashdot's do-that-yourself deptartment
celsomartinho writes "Spacebits is yet another low cost High Altitude Balloon (HAB) with a computer probe being launched to near space in the 30th of May, this time in Portugal, Europe. The twist with this project, besides the usual very cool electronics, cameras and sensors and other paraphernalia on-board, is the fact that the team provided the online community with a real time web dashboard so that everyone can follow the ~2 hour journey up to 100.000 feet and back to earth. Real time data includes measurements from all it's sensors, including temperature, pressure, humidity and air quality, altitude, acceleration and GPS coordinates and a live twitter feed. The team is also using a public GSM network to send SMSes lat/lon/alt coordinates to anyone willing to go on-launch-site and participate in the probe hunt."
The balloon goes off memorial day weekend, so bookmark the page if you're on call.Read Replies (0)