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News - The Contiguous Ultrahound
Posted by News Fetcher on July 13 '15 at 10:31 AM
By Tycho from Penny Arcade:
You will be hard pressed to exist on the Internet without seeing tons of that insane Google ANN Shit. When I say Insane Shit, I’m talking about those piles of slimy, wet dogs people keep sending you. Specifically I’m referring to the greasy, omniscient dogs made of paisley slop worshipping birds that dwell in an infinity of jade pagodas.

Where does the synthetic brain stop is my question. It’s not hard to imagine, very near to now, a weaponized variant of the Google Maps van with a thing like they have on the front of a bulldozer, except with a jagged split in the middle that opens up like a mouth, and articulated hands that extend from the mouth which can serve as tertiary mouths if necessary. And it is always necessary, because somewhere in its hot cognitive lattice it has determined that all not-dogs rank inaesthetic/th-10 and must be synchronized. Luckily for our misshapen husks, it thinks every Goddamn thing is a dog.
Something that is funny about the strip - if you’re me - is that (as sometimes happens) we wrote the comic together, imagined that we agreed on its content, and then when he drew it Tycho literally sees the world in this way when I imagined that he was just fucking with his interlocutor. It’s fine. It’s cool. We’ll make it through this somehow.

< article continued at Penny Arcade >

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Comic - The Contiguous Ultrahound
Posted by News Fetcher on July 12 '15 at 11:15 PM
From Penny Arcade:


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News - Pounds Per Square Inch
Posted by News Fetcher on July 10 '15 at 10:15 AM
By Tycho from Penny Arcade:
In the same way that one may have a dream, or a series of dreams, or single dream which perforates the entirety of one’s life about being naked at school (which somehow manages to be horrifying every time), whenever I see the letters SDCC together I can feel my ribs start to squeeze my heart. I understand that these symptoms vary from person to person.

I don’t doubt that it is cool to attend it. Well, maybe it’s cool. I wouldn’t know, because I never have! It seems like everyone else is having fun there. And when they come by the booth I seize a motherfucker and wring them out; I engage in vampirism. I was basically a zoo animal at these things, and not a cool zoo animal, like a great cat: it was like one of those small mammal enclosures, where you can look and look and never entirely know if there is an animal in there. There might not be.
I met so many cool people, though. Jhonen Vasquez(!) used to roll through, and we got along really well, even though he is an amethyst and obsidian sex idol and I am not any of those things. I met the lady who basically carries the modern Transformers mythology on her back; developers from every threshold of the industry were charted as they molted from QA to QA lead to Assistant Whatever and Associate Person, and the last year I went they’re showing me the mobile thing they made with a team of fellow exiles. I saw it the other way, too: I saw the veteran knocked sideways by industry trends, showing me no less than six genius level prototypes nobody even wants. I’m not even a person in these stories, I’m the crossroad. I am what they walk by, and through, in the pursuit of their own unassailable humanity.
< article continued at Penny Arcade >

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News - Friday Roundup!
Posted by News Fetcher on July 10 '15 at 09:02 AM
By Gabe from Penny Arcade:
PATV got a new episode of Livescream today. I’ll just drop it in here:



Jamie, Kristin and Dabe are good sports for agreeing to this. I like that these new let’s play shows are giving you a look at the rest of the PA office. We have a lot of cool people here at Penny Arcade and I’m glad you’re getting to meet some of them.

Fun Facts!

Jamie - Is obsessed with Sailor Moon, Writes really good Thornwatch fan fiction, Has something like a tail

Kristin - Is a bad influence on my wife, Is an amazing Mom, worships Megasatan

Dabe - Is a font of positive energy, Brings too many board games on vacation, has never seen a cat

Our Automata Kickstarter is going bonkers! I thought this was a cool idea but it feels so good to see I’m not the only one! Robert posted a great update on the KS page that talks about how grateful we are. You guys are the best. Seriously, thanks for giving us this life.

< article continued at Penny Arcade >

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Comic - Pounds Per Square Inch
Posted by News Fetcher on July 09 '15 at 11:15 PM
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News - #Hashtag
Posted by News Fetcher on July 08 '15 at 01:17 PM
By Tycho from Penny Arcade:



I got this text from Gabriel just last night. I would comment, but I have already fully contextualized the affair in the image above.
(CW)TB

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News - Rorification
Posted by News Fetcher on July 08 '15 at 10:51 AM
By Tycho from Penny Arcade:
GOLF.

Generally I’m humoring my associate when we indulge in this kind of thing: Bogey Golf, for example. Golgolfa is different, though. We touched on it once before. Golgolfa is what happens when his obsession with actual golf overlaps with my need to make our conversations about golf something that I can endure; something I can survive. Whenever we’re actually playing it, something that only happens a couple times a year, the single thread of conversation that houses it resumes immediately. We embroider this thing further every time.
When some of these pots stop boiling, or simmering, or whatever it is my metaphorical pots are getting up to, I need to see if somebody in my incredibly deep development roster is interested in making a

- Procedural Golf Game

- With Asymmetric Tournaments

- Classes

- RNG Equipment

- Cooperative Something or Other

- Dot Com

- Web

- With gruesome RMTs to maintain the Satanic theme

because I think that making it is the only thing that will give me back all this mental storage.
Gabriel keeps refreshing the Automata Kickstarter, and then saying the number that appears, and I have suggested that this is the shortest, A to B style route directly to Crazytown. Kickstarter is a really scary place; if there was any other way to do it, I would do it that way instead! It’s very difficult not to feel as though one is pinned to an obsidian dias being assessed at the molecular level by an eternal, unknowable jury.
< article continued at Penny Arcade >

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News - Automata Kickstarter!
Posted by News Fetcher on July 08 '15 at 10:16 AM
By Gabe from Penny Arcade:
We’re ready to launch our latest Kickstarter and I’m really excited to finally tell you about it. I know I hinted at it a while back, but now you can finally see what we’ve been up to. Or I guess what our friend Van has been up to.

It might seem like this came out of nowhere, but in reality it’s been kicking around for a couple years. The first strip really resonated with a lot of folks and we even heard from some Hollywood types. We worked with our friend Gary to “shop it around” and pretty much everyone who looked at it liked it, but they all agreed it was too risky to try and make. If it was JUST a period piece, or JUST a robot movie it would be a big risk but when you combine those things, movie people just shake their heads and walk away.

In the meantime we had Van in our offices filming us for the Penny Arcade web series. I remember him mentioning that he’d love to shoot an Automata show someday but I didn’t think much of it. He would bring it up occasionally over the years but then all of a sudden he had a video for us. Tycho and I watched the test footage he shot and we were blown away. First of all it looked fantastic and professional but more importantly for me, is that it felt like Automata. Van really got it. He got Sam and Carl, he got the world. We loved it.

Our first question after we saw the footage was “how can we make this a real show?”

< article continued at Penny Arcade >

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Comic - Rorification
Posted by News Fetcher on July 07 '15 at 11:15 PM
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News - PAX Prime 2015 Storytime: Kim Swift
Posted by News Fetcher on July 07 '15 at 03:00 PM
By Tycho from Penny Arcade:
Yes, that’s correct: Kim Swift of Portal, Left 4 Dead, and Quantum Conundrum fame will illuminate the gathered throng. She’s been over at Amazon for awhile now, working on “AAA PC Games,” but nobody knows what that means yet. She also invented the Companion Cube, which all by itself places her in the Internet Pantheon. We’ve been trying to match schedules for years now, years plural, and I’m glad we were finally able to work it out.

(CW)TB

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News - You Could Be A Winner!
Posted by News Fetcher on July 07 '15 at 10:00 AM
By Gabe from Penny Arcade:
The Child’s Play Invitational is coming up quick and we have created a contest to give away some tickets. This is a fun event with a “real” golf tournament but it also has mini golf ,alcohol and barbecue. Here’s a pic of some Penny Arcade folks obviously taking my favorite sport very seriously.



We have a photo of Tycho and I from the Golf tournament last year.



We’d like you to Photoshop the absolute worst golf pants you can think of onto us. You can get all the details and submit your entry over here on the official contest page. The winner will get a pair of tickets to either the regular golf,mini golf, or spectator portion of the event.

Good Luck!

-Gabe out

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News - PATV Shirts!
Posted by News Fetcher on July 06 '15 at 01:16 PM
By Gabe from Penny Arcade:
If you have been watching any of our new PATV shows you’ve probably noticed the titles. They were done by Gavin and Dabe and I think they all look great. We’ve got two of them available on shirts now and for the first time ever, they are available in extra small. So if you are an extraordinarily small person, you can finally wear a Penny Arcade shirt that fits you properly.



Get the First Fifteen shirt!

Get the You’re Gonna Love It shirt!



I love both of these but I have to say the design for You’re Gonna Love It is just killer. I think it’s probably my favorite thing Gavin has designed here at PA. So go grab the shirts and watch the shows!

-Gabe out

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News - New First 15
Posted by News Fetcher on July 06 '15 at 08:45 AM
By Gabe from Penny Arcade:
Watch us play and fall in love with Farming Simulator 15:



Some folks in the forums were convinced that our enthusiasm in this video is actually sarcasm. I can understand why someone might think that but I assure you, that is legit joy we are experiencing.

-Gabe out

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Comic - A Tale Of Two Horses
Posted by News Fetcher on July 06 '15 at 08:15 AM
From Penny Arcade:


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News - A Tale Of Two Horses
Posted by News Fetcher on July 05 '15 at 11:15 PM
By Tycho from Penny Arcade:
I spent the weekend in Spokane, which wise men call Ulk Shambol or “The Spirit Grave.” I usually get in trouble when I talk about the town my mom lives as though it is the sort of place Lord Sauron would amass his evil armies, which is, you know, an exaggeration for comic effect. In truth, I only felt his baleful, seeking eye once.

Many of the things that I’ve said about Spokane don’t truly represent the town. The pustules? Imported! They aren’t even native pustules. A lot of the stuff I’ve talked about were actually hallucinations, no doubt brought on by the hot lash of the accursed Vision Frond. Now, there’s something that’s actually from there. It’s worth noting that these whippings were directly administered by Spokane’s Hell Mayor, Satan.

I can’t tell you how pleased I was to hear that our own Mr. Gribz had taken up The Witcher, and made a commitment to witch in earnest. On PS4, sure. But I don’t look a gift “friend doing what I want him to” in the mouth, indeed, I’ve never investigated his mouth for any substantial period of time. He talked some shit about Roach, but… that’s fair. It occurred to me as he was explaining it that I didn’t think of Roach as a digital horse. I thought of him as a real horse that I had a real relationship with. Sometimes he pops up in, like, an inconvenient part of the bazaar. Sometimes he’s hanging out with other horses who are friends of his or whatever and he’s not where I need his horse ass to be. I cut him some slack because he’s a really real horse and I’m always bossing him around.

< article continued at Penny Arcade >

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News - Grace
Posted by News Fetcher on July 03 '15 at 08:48 AM
By Gabe from Penny Arcade:
I’ve been working on the characters for our Nightlight story at the end of the month. Most of the time when I sit down to draw characters, it’s little boys or guys that come out. I can draw those characters and make them feel authentic because I know them. I can tell those stories because they are my story to some degree. When I sat down to make Grace I knew it would be a challenge.



Today’s strip is 100% accurate. I wanted Grace to feel authentic. I wanted her to be a real little girl and I have zero experience with little girls. I have two boys of my own and more often than not my house is packed with 10 year old boys. Tycho gave me a hard time when I told him about all my google searching. “They just wear shoes” like everyone else he told me. I know that girls wear shoes…what I don’t know is what kind of shoes Grace wears. Does she wear flip flops? Boots with tights? I don’t know what kinds of outfits she wears. Is she a hoodie and jeans girl or does she like skirts and dresses? I don’t know how she likes to comb her hair or if she wears any jewelry.



When it comes to designing guys and little boys I can draw on a pretty vast mental library. When it comes to girls, I have to go to the internet. I end up searching for stuff like “tween girl fashion” and “little girl hairstyles”. As an artist I have a pretty ridiculous search history. I’ve searched for blood splatter, guns of all kinds, knifes, swords and pretty much any other weapon you can think of. I’ve searched for women in various specific poses and I’m pretty sure I looked for pictures of bombs at one point.

I must be on a dozen different FBI watch lists.



< article continued at Penny Arcade >

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Comic - The Historical Record
Posted by News Fetcher on July 02 '15 at 11:15 PM
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News - The Historical Record
Posted by News Fetcher on July 02 '15 at 11:15 PM
By Tycho from Penny Arcade:
We’re both gonna try to get out of town to varying degrees at the end of July, ahead of the Six Month World Tour that is PAX, and we’ve thought of various ways to manage that span - we’ll be gone maybe six strips or so, which is how we have come to reckon time.
We’ve got a story we’re gonna run then, a Nightlight story that gives some more information about how the setting functions, and it should be about that long if what we planned is correct. Doing research for the awesome new character at the center of it has probably fucked up his search history forever, though.
I’ve got an embarrassment of tween girls over at my house, the neighborhood is lousy with them. If he wants to know what’s is going on with this prized demo I can tell him. In my experience, tween girls are always

- Making cell phones and laptops out of cardboard

- Writing or performing in bold original works

- Unlocking characters for me in Rayman Legends because it is too hard and I can’t do it.

That’s how the ones around here get down, but I’m certain that tracks globally.

I’m still walking around Novigrad in The Witcher, or some other fucking insane Witcher town, playing barkeeps over and over in Gwent until they get an irredeemably shitty hand and the AI just spins in place. The other thing I do is steal everybody’s milk. I am the exact opposite of a milkman. Oh! The last thing I do is wonder why towns in other games feel like they were created automatically by a piece of middleware (“Cornerstone DX”) and Witcher towns are actual real places somewhere that I am watching via a magic portal.

< article continued at Penny Arcade >

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News - Piquant
Posted by News Fetcher on July 01 '15 at 10:45 AM
By Tycho from Penny Arcade:
He legitimately wanted to know what that shit tastes like. Not good, I would say. Not potable in the classic sense. Tangy in absolutely the wrong way. You can also get XP in Destiny by, like, doing bounties and stuff. No fluids are required. #Lifehax
The last time I “used” it - and “used” seems like the correct term, the way you might “use” meth - it was to retain some semblance of humanity during Strip Search. My memory of the filming process is like an archipelago, with these blobs of awareness floating very near to one another but never touching, never fashioning a true linear causality, and I don’t know how I did it the first time let alone if I could ever do it again. The credits should say Red Bull anytime they currently say Jerry Holkins.
It’s inextricable from gaming actually, this industrial solvent, and not merely because it is leveraged to extend consciousness and produce visions in a LAN context.
We played what I would describe as “all of the” Wipeout XL. When my cohort and I first moved in together, it was one of those things where we had to take the apartment before we could both get moved over, and so the house contained only essentials - which in our case were two sleeping bags, a small entertainment center, and a Playstation One of my favorite things is the fabrication, out of whole cloth, of brands for games. Rockstar must be considered the gold standard here. Actual brands have a cloying, mercenary odor when used in these simulated environments - at the same time, urban spaces don’t parse as real if they aren’t slathered with advertising.
< article continued at Penny Arcade >

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News - New DLC Podcast Show
Posted by News Fetcher on July 01 '15 at 09:30 AM
By Gabe from Penny Arcade:
There’s a new DLC Podcast show up today and this one doesn’t seem to be sped up much at all. Which means it took me almost the exact same amount of time to draw the strip, as it did for us to write it. So that’s not a dumb statistic.



Be sure and check out the rest of our YouTube offerings and don’t forget Club PA members get early access to a bunch of this new stuff.

Last but not least, if you liked NIghtlight then you should check out my Twitter. I posted a new Nightlight doodle and answered a few questions. I have to say I really love reading all the ideas folks are tweeting me about Nightlight. Tycho and I are not like normal creators. We don’t cook up an idea, flesh it out, produce something and then show you. We had an interesting idea and we’re going to explore it and figure it out in front of you. This first part is the most fun, when we’re figuring out how this new world works. So when I read stuff on Twitter like “I wanna see the nuns at an orphanage…the bad-ass nuns” or “So are babysitters basically mercenaries?” I get excited and that stuff ends up being a part of this world as we build it. When you post these ideas and questions about the world it just helps us flesh out the world. We end up sitting here at our desks talking for an hour about how babysitters should function in a world where monsters under the bed are real.

< article continued at Penny Arcade >

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