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News - PAX Australia!
Posted by News Fetcher on July 27 '15 at 09:32 AM
By Gabe from Penny Arcade:
This Friday is the last day to get the early bird discount on your PAX Aus tickets. Three day badges are 100% sold out now but you can still pick up individual day badges. I’ve flown to Australia twice now and I have to say, 20 hours in the air is not my favorite thing in the world. With that said, I absolutely love Melbourne. If you have any tips for making the flight more humane I’d love to hear them. Right now I pass the time by alternating between trying unsuccessfully to sleep and watching movies I didn’t want to watch when they were in theaters.

-Gabe out

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News - Monday Sketchdump!
Posted by News Fetcher on July 27 '15 at 09:16 AM
By Gabe from Penny Arcade:
I’m back from almost two weeks of vacation and I feel great. we spent a few days camping here in Washington and then drove over to Idaho and spent another week at a lake cabin in Coeur D’Alene. I drew the first three Nightlight strips before I left but left the fourth for when I got home. I was struggling with the fourth comic because I wasn’t sure what I wanted the monsters in this world to look like. I knew I wanted them to come in all shapes and sizes but I was looking for some theme to tie them all together. When I left for my vacation I had no clue what that theme would be.

Our cabin in Coeur D’Alene had a little dock behind it and the kids loved jumping off it and swimming in the lake. I was sitting on the edge of the dock one day fishing while the kids swam around. I ended up pulling a fish right out from under the dock. I explained that the fish like to hide under the dock and the kids got a little spooked. All of a sudden they were wondering what lived in the darkness under this dock. Then I started to think…beds are kind of like docks. I ran inside and grabbed my sketchbook.



The monsters I started doodling had scales and gills. We caught a catfish that night and the boys thought it was the most disgusting thing they’d ever seen. We pulled out something with sharp fins like thorns on its back. Everything we reeled in just gave me more ideas. I decided the shadows under the bed were like dark, still water and I let that inform my monster designs.




< article continued at Penny Arcade >

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Comic - Grace, Part Four
Posted by News Fetcher on July 27 '15 at 06:00 AM
From Penny Arcade:


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News - Grace, Part Four
Posted by News Fetcher on July 26 '15 at 11:15 PM
By Tycho from Penny Arcade:
Grace, Part 4 can be found here.

I don’t KNOW know Adrian Chmielarz, partly because he lives super far away in Poland. I’ve just played his games - mainly Painkiller, Bulletstorm, and The Vanishing of Ethan Carter - and liked all three of them. The last one there - the Vanishing one - just came out on PS4. But you already beat it when came out on PC months ago, like a cool person. Right? Here we go.
Adrian, before we continue, I have always wanted to know how to pronounce Chmielarz. I’m going to write out how I think it would sound, just so you can laugh at me: Cha-mee-larz. I assume that’s incorrect.

Yes, that’s incorrect ;) Do this:

1. Go to https://translate.google.pl/#en/pl/Chmielarz

2. (Right side translation should be set to Polish)

3. Click on the speaker icon to listen to the voice.

4. (Should be something like Hmye-lash)

5. (Yes it’s weird, but in Polish “Ch” and “H” are the same)

I don’t know if it’s still traumatic to talk about, but can we talk about Bulletstorm? I’ll go, and then you. Bulletstorm is one of my favorite games of all time, and one of the reasons I still have a 360 plugged in is just in case I want to play Bulletstorm. I feel like I’m the only one who understands this game. I want to call out the Anarchy multiplayer in particular, as there’s simply nothing else like it. Years later, I still think about it. I try to get people to plug their own 360s back in. I offer to buy them a copy. It’s like that.

< article continued at Penny Arcade >

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News - Nightlight Art
Posted by News Fetcher on July 24 '15 at 08:15 AM
By Gabe from Penny Arcade:
I’m pushing myself with this Nightlight story and I’m really proud of how it’s turning out. I really wanted thyis family to feel real and so I’m packing in lots of little details. Some of them are things you can catch if you look closely but others are more personal.

This panel from the first comic for example is favorite of mine because it’s right out of my life. The way Grace’s Mom pulls her into that little side hug is something I see Kara do with Gabe all the time while she is cooking. It’s a little moment from my life that I gave this family. I also love the Dad’s studio door. He let the kids paint on it and you can see at the bottom it’s just a mess. As the kids grow up you see shapes and stick figures. Then some hand prints and I like to think the hearts are from his wife. The blue hand print belongs to the Dad. It’s just a door but I think it tells a little story about this family. I won’t call out any of the other little secrets but I’ve checked the form and I can see that folks are finding some of them.

Click on any of these for a large version.











< article continued at Penny Arcade >

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Comic - Grace, Part Three
Posted by News Fetcher on July 23 '15 at 11:15 PM
From Penny Arcade:


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News - Grace, Part Three
Posted by News Fetcher on July 23 '15 at 11:15 PM
By Tycho from Penny Arcade:
Just as it says on the tin, it’s Grace: Part Three. It’s not the sequel! It’s the threequil? Treequil? Triquil. It’s the third one.

I wrote all this a couple weeks ago, and I usually don’t really remember things after I write them: that’s the whole reason I wrote them down. If someone tells me the morning a strip goes up that they liked a comic, I have to look it up, or say, “Thank you very much; I am, as ever, your servant. Which strip was that again?” There isn’t room to keep them.

But I remember all this stuff. In fact, I very specifically remember today’s comic. Not just because of the obvious reasons you might remember it, but because it very nearly didn’t look like this. It used to just be the bottom three panels. And maybe I’m telling too much, here, but here is the text message Kiko sent when he saw what Gabe had done:



So you have to understand that Groob has a very special relationship with Kiko, one that extends into realms I have no access to. Not that realm, but you’re welcome to mentally embroider that scenario on your own time. He uses Kiko like a dowsing rod, which doesn’t really move things in a less erotic direction. But Kiko’s eye is invaluable to him, and Keek delivers penetrating (God dammit!) insights with unmatched word economy. The only other person he trusts like that is Katie Rice, from Camp Weedonwantcha. Now, get a load of Gabe’s response:



< article continued at Penny Arcade >

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News - PAX Prime: PAX 10
Posted by News Fetcher on July 23 '15 at 10:46 AM
By Tycho from Penny Arcade:
Our crack team of industry veterans has assessed this year’s crop, and selected from among them the most savory morsels for your enjoyment at the show - some of which you can check out now. A menu of these delights can be found below!

Adventures of Pip by Tic Toc Games

Assault Android Cactus by Witch Beam

Battle Chef Brigade by Trinket Studios

Dark Echo by RAC7 Games

Darkest Dungeon by Red Hook Studios

From Light by Faffinabout

<a href=""http://www.grapple-game.com/>Grapple</a> by Tuesday Society Games

Ninja Tag by Leandro Ribeiro

Tumblestone by The Quantum Astrophysicists Guild

Zarvot by SnowHydra Games

(CW)TB

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News - Automata Kickstarter: Hoodie Add-On
Posted by News Fetcher on July 22 '15 at 09:15 AM
By Tycho from Penny Arcade:
There was a lot of interest in us opening up more Hoodies, so you can do that now as an add-on to any tier. Hit up the official update at Kickstarter for details.

(CW)TB

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Comic - Grace, Part Two
Posted by News Fetcher on July 21 '15 at 11:15 PM
From Penny Arcade:


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News - Grace, Part Two
Posted by News Fetcher on July 21 '15 at 11:15 PM
By Tycho from Penny Arcade:
More Nightlight starring Grace, coming your way. It gets worse before it gets better, but I’m not telling you anything you didn’t know. I had the best time writing this shit.

I feel like if you’re running a Kickstarter, such as oh, I don’t know, our Automata Kickstarter, you’re karmically bound to support other cool Kickstarters running at the same time. I didn’t even know the Wyrmwood crew had a Kickstarter, but I do now, and so do you.
I’ve met them a couple times, at different PAX shows, and they are typically talking to people about wood with something approaching reverence. I think that wood is cool, as fibrous structural tissues go, but I don’t, like, black out when I start thinking of Bird’s Eye Maple or some shit. I’ve met many craftspeople, they tend to be pragmatic in general, but there is a species of nerd just as hardcore as any other kind of nerd, it’s just about the grain of the wood or whatever. My stepdad is like this, and I loved talking to him about it just like I loved talking to the Wyrmwood Wood Cult at their booth, just to feel a measure of that joy. Their stuff is pricey, but if you have a chance to handle it, you know exactly why. When I saw them dismantle the whole dice tower and put it to bed perfectly in its little box, I literally said “Oh, fuck you.” Like other geek fetish gear - an Astro, or the Xbox Elite controller - the gift potential here is unmatched.

< article continued at Penny Arcade >

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News - Grace, Part One
Posted by News Fetcher on July 20 '15 at 11:15 AM
By Tycho from Penny Arcade:
Very, very pleased to kick off a six part Nightlight thingamajig for you here on the site, while we attempt to take vacations which overlap somewhat-but-not-really. He is going to Gjalladhall, the “Place of Elder Songs,” where he will attempt to set an old question of lineage to rest. I will be drunk in Scotland. I’m not leaving yet, though; you gotta put up with me for a couple more days. I have to take a moment to honor my cohort for his work on this series, I legitimately don’t know where it came from. Grace’s geometric hair is my favorite thing about the set, though you might find something else to like before it’s over. This is all part and parcel of a ton of secret Nightlight work that would legitimately freak you out if you knew it.

I know a lot of people who make games, and some of them I know well enough to ask what I would describe as “rude questions.” Or, there’s just things that I want to know. I’ve never been able to figure out where the line is, and my wanting to know feels very much like needing to know, so I run aground on this all the time. I sent a few of these out, and they run the range, so the ones that will still talk to me will get theirs posted over the next week or so in this space.
I’ve been overjoyed to see people decoding that Clickwise bit I mentioned over the last couple days. Because it’s mostly a substitution cipher you can get at most of it, the challenge is (of course) that you don’t have access to the full symbol set. I saw a really cool piece that broke down the Known stuff in the Clocktalk dialect of Clickwise, and the writer lamented that he was not able to write his own name because he didn’t know how to write J. Well, I can’t let something like that go. Here:


< article continued at Penny Arcade >

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Comic - Grace, Part One
Posted by News Fetcher on July 19 '15 at 11:15 PM
From Penny Arcade:


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Comic - Somniocide
Posted by News Fetcher on July 17 '15 at 01:35 AM
From Penny Arcade:


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News - Somniocide
Posted by News Fetcher on July 17 '15 at 01:35 AM
By Tycho from Penny Arcade:
Gabe’s dad is kinda like a Dad Dad. He’s like a diagram of a dad, with all the dad parts, all the… phalanges, that dads always have, and we can compare other dads to that dad in order to determine a kind of universal score.

Dads didn’t used to be allowed emotional range, by which I mean to say “emotions,” in the classic sense. Obviously they had them. Inside. I believe I have delineated the acceptable crying scenarios before: when their own father died, when their first son was born, and when they were forced to shoot their horse. Those are the times. When I heard from Gabe that the man had a detective story knocking around in him, provided there was a convenient keyboard nearby, I was elated. Then again, it wouldn’t be me dealing with the ramifications.

I have been trying to type Kickstarter many, many times to open up this paragraph, and it always seems to come out vaguely Nordic, like “Kiskatrter” or “Kiksaatir.” Let’s try again, with all of my reknowned vigor: The Automata Kickstarter is plugging away, and I have traded the fear of running the campaign with a new fear, which is the fear of actually having to make it. I’ve got 24 or so days to come to terms. But! All 300 backer slots at what I am calling “The Hoodie Tier” are taken, but there are (at this juncture) a few hundred slots at the Pinny Arcade Pin tier. Last time we did a Pin for a Kickstarter, the DLC pin, it got kinda nuts. That pin has something of a legendary status, and we wanted to follow that up with something rad this time around and I think that’s what basically what happened. The design crew thinks it’s the best we’ve done yet:
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< article continued at Penny Arcade >

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News - Cyber Domination Achieved
Posted by News Fetcher on July 15 '15 at 10:49 AM
By Tycho from Penny Arcade:
I am often surprised by things that aren’t that surprising. This is something that you have probably noticed if you spend any time around here. I am just trying to think my thoughts, and invariably I am interrupted by some kind of fucking nonsense.

Traffic or follows or retweets are proxies for status, which is itself an index of how real you are, so it makes sense that you would have people trying to swap tips to max their tweet fols. Obviously some people just buy that, if it’s really important. I understand that offering the occasional free iPhone case can also ensconce one with epistemological certainty. But there’s a secondary kind of Kuiper Belt of psychos, weird-ass technocultists, and palmistry-tier wizards who claim to have access to the Internet’s secret rhythms and can deliver these love-equivalent rays on command.
There are some basic things you do to generate traffic; my preferred method is to start almost twenty years ago, before many readers were born. That’s planning, people. Don’t pull yourself up by your bootstraps: invent the bootstrap. I’ve found that this is a very effective method and should be leveraged whenever possible. I also groom a kind of topiary garden of hate-follows, and I like to keep ‘em on simmer with… you know, etymology questions, or observations about different prosciutti. Legit grotesque stuff that truly reveals the monster within.
< article continued at Penny Arcade >

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Comic - Cyber Domination Achieved
Posted by News Fetcher on July 14 '15 at 11:16 PM
From Penny Arcade:


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News - The Contiguous Ultrahound
Posted by News Fetcher on July 13 '15 at 10:31 AM
By Tycho from Penny Arcade:
You will be hard pressed to exist on the Internet without seeing tons of that insane Google ANN Shit. When I say Insane Shit, I’m talking about those piles of slimy, wet dogs people keep sending you. Specifically I’m referring to the greasy, omniscient dogs made of paisley slop worshipping birds that dwell in an infinity of jade pagodas.

Where does the synthetic brain stop is my question. It’s not hard to imagine, very near to now, a weaponized variant of the Google Maps van with a thing like they have on the front of a bulldozer, except with a jagged split in the middle that opens up like a mouth, and articulated hands that extend from the mouth which can serve as tertiary mouths if necessary. And it is always necessary, because somewhere in its hot cognitive lattice it has determined that all not-dogs rank inaesthetic/th-10 and must be synchronized. Luckily for our misshapen husks, it thinks every Goddamn thing is a dog.
Something that is funny about the strip - if you’re me - is that (as sometimes happens) we wrote the comic together, imagined that we agreed on its content, and then when he drew it Tycho literally sees the world in this way when I imagined that he was just fucking with his interlocutor. It’s fine. It’s cool. We’ll make it through this somehow.

< article continued at Penny Arcade >

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Comic - The Contiguous Ultrahound
Posted by News Fetcher on July 12 '15 at 11:15 PM
From Penny Arcade:


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News - Pounds Per Square Inch
Posted by News Fetcher on July 10 '15 at 10:15 AM
By Tycho from Penny Arcade:
In the same way that one may have a dream, or a series of dreams, or single dream which perforates the entirety of one’s life about being naked at school (which somehow manages to be horrifying every time), whenever I see the letters SDCC together I can feel my ribs start to squeeze my heart. I understand that these symptoms vary from person to person.

I don’t doubt that it is cool to attend it. Well, maybe it’s cool. I wouldn’t know, because I never have! It seems like everyone else is having fun there. And when they come by the booth I seize a motherfucker and wring them out; I engage in vampirism. I was basically a zoo animal at these things, and not a cool zoo animal, like a great cat: it was like one of those small mammal enclosures, where you can look and look and never entirely know if there is an animal in there. There might not be.
I met so many cool people, though. Jhonen Vasquez(!) used to roll through, and we got along really well, even though he is an amethyst and obsidian sex idol and I am not any of those things. I met the lady who basically carries the modern Transformers mythology on her back; developers from every threshold of the industry were charted as they molted from QA to QA lead to Assistant Whatever and Associate Person, and the last year I went they’re showing me the mobile thing they made with a team of fellow exiles. I saw it the other way, too: I saw the veteran knocked sideways by industry trends, showing me no less than six genius level prototypes nobody even wants. I’m not even a person in these stories, I’m the crossroad. I am what they walk by, and through, in the pursuit of their own unassailable humanity.
< article continued at Penny Arcade >

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