Search News
News Category



News Title


AND       OR

News Text




Search Results
3235 News stories found
162 Pages of stories
1     2     3     4     5     6     7     8     9     10    11    12    13    14    15    16    17    18    19    20    21    22    23    24    25    26    27    28    29    30    31    32    33    34    35    36    37    38    39    40    41    42    43    44    45    46    47    48    49    50    51    52    53    54    55    56    57    58    59    60    61    62    63    64    65    66    67    68    69    70    71    72    73    74    75    76    77    78    79    80    81    82    83    84    85    86    87    88    89    90    91    92    93    94    95    96    97    98    99    100  101  102  103  104  105  106  107  108  109  110  111  112  113  114  115  116  117  118  119  120  121  122  123  124  125  126  127  128  129  130  131  132  133  134  135  136  137  138  139  140  141  142  143  144  145  146  147  148  149  150  151  152  153  154  155  156  157  158  159  160  161  162 
News - Desert Bus 9! Child’s Play Dinner!
Posted by News Fetcher on November 16 '15 at 10:46 AM
By Tycho from Penny Arcade:
As of 10am this morning, the valiant Desert Bus just crossed into Day 3 of their harrowing journey - and, at over $173,000, they’re already going nuts over there. I will be very surprised if last year’s record can keep a grip on the belt.

It’s sort of crazy to look at the year-over-year data, to get a sense of the tradition they’re iterating here. It’s incredible. Next year will be their tenth year taking on this gruesome weight, and I can already taste the memes.
There are other Child’s Play traditions underway, also: in just four weeks, the Child’s Play Charity Dinner And Auction will offer up another seismic evening of dinner-fuelled charitable vigor. Tickets for said evening - Thursday, December 10th - can be secured here. If you have something startling or profound you would like to donate to this effort, thank you in advance - hit up this page for details.
(CW)TB

Read Replies (0)
News - Surface Book
Posted by News Fetcher on November 16 '15 at 10:46 AM
By Gabe from Penny Arcade:
I’ve been playing around with a Surface Book for a couple of weeks now and I wanted to share some thoughts. It’s an interesting device, that for me has been equal parts frustrating and awesome.

The Good Stuff

The Surface Book is a beautiful piece of hardware. In terms of its construction I have zero complaints. I suppose the best compliment I can give it, is to say it feels like an Apple product. Specifically a Macbook. Maybe that sounds like a dig but I honestly don’t mean it that way. The keyboard, the monitor, the trackpad, the body of the device, all of it is just top notch.

When it’s all put together the Book is a solid laptop. It’s not going to replace my Razer laptop for gaming, but I was honestly surprised by what I was able to play on it. I tested out Heroes of the Storm, League of Legends, and even Overwatch. All of them were playable but required lowering the graphics settings. You’re not gonna play games on ultra settings but turn some of the fancy stuff off and they work surprisingly well. Again, this is not a gaming machine, but with that said, it is significantly better at playing games that my old Surface Pro 3.

The ability to pop the “screen” off and use it as a fully functional tablet is obviously the Book’s big trick and it is by far my favorite feature. Pressing a button on the keyboard unlocks the screen and you can just pull it right off. This device by itself is surprisingly powerful. I was able to pop the screen off, sit on the couch with it and draw in Manga Studio with no problem. It was very smooth and honestly felt better than drawing on my old Pro 3. The screen by itself is very light and comfortable to hold in your lap. I loved taking it with me up to bed or out on the deck to sketch. It’s also a badass Hearthstone tablet with it’s big beautiful screen.

< article continued at Penny Arcade >

Read Replies (0)
News - The Wolf, Part Four By Tavis Maiden
Posted by News Fetcher on November 16 '15 at 10:15 AM
By Tycho from Penny Arcade:
Tavis Maiden has always struck me as a very metal sort of name, and he has rocked you for a week, in a manner similar to that of a hurricane. Here is his last morsel; thanks, man. We needed the help.

At lunch on Friday, it became clear that I was the only person at the table and perhaps upon the shattered crust of the Earth for whom Fallout 4 was not a singular experience. I was alone in not liking the hook. I found the initial Vault section anemic, and it did not propel me into a life of wasteland scrabbling, but I learned from this lunch conversation that some people felt like the Vault section in Fallout 3 was too long. They’re wrong about that, of course, as “they” so often are, but it’s clearly a criticism Bethesda took to heart and in enabling these wastrels they have made an enemy of my house.
Let me tell you a few of the things I didn’t like. I don’t like how conversations look in this game. I know it makes me weird, but I don’t really need my character to talk all the time, and I don’t like the terse dialogue UI. In what is almost certainly intended to be “a moment,” very early on, a monster got bugged trying to slink out of its lair and just vibrated there while I emptied a minigun into its nostril. I didn’t like asking four people about this moment, and having three of them report the same bug.
I mean, I didn’t reload the game and see if he wasn’t bugged that time and try to comport myself with valor or whatever. I’m not stupid. They don’t call them “deathclaws” because their claws are safe.
< article continued at Penny Arcade >

Read Replies (0)
News - The Wolf, Part Three By Tavis Maiden
Posted by News Fetcher on November 13 '15 at 11:00 AM
By Tycho from Penny Arcade:
Tavis Maiden (this, this, this, this) is congenitally predisposed to wolf. One more on Monday to wrap up.

I think that Fallout must get better later, or something: I can’t get into it. I have never had a problem getting into a Fallout game before; I feel like the last-call, settle-for-him guy for whom “this never happens.” The whole thing is very sad. It’s trying to catalyze events by in a sort of carpe diem way, the way a raccoon might fish a greying hot dog from the trash, and nothing is working.
I had talked about how games like Borderlands or Destiny or CoD or WoW (note that three of these are from the same publisher) have trained us via operant conditioning to want, that is to say “fundamentally require,” certain types of feedback from games. In a less rigorously psychometric way, The Witcher 3 altered way down - like, Ring 0 - what I expect from missions in an open world. How I expect them to be delivered. What I expect to do when I get there. How they can and will be subverted. The moral dimension. I’m not overly concerned with presentation typically, but I think it might fucked me up on that front, too. I could enjoy more games before the stupid fucking Witcher. Now I’m Been To One Wine Tasting guy and I’m aerating pinot noir and talking conspiratorially about “hints of leather.”
< article continued at Penny Arcade >

Read Replies (0)
News - PAX South Panel Submissions Close Today
Posted by News Fetcher on November 11 '15 at 11:30 AM
By Tycho from Penny Arcade:
So if you want to submit a panel for PAX South, this is an incredible opportunity. Individual day tickets are also available; if you want to attend the whole show, I’d make a run on them now before one of the days sells out.

(CW)TB

Read Replies (0)
News - The Wolf, Part Two By Tavis Maiden
Posted by News Fetcher on November 11 '15 at 10:45 AM
By Tycho from Penny Arcade:
Tavis Maiden (who does all kinds of shit) is here with more wolfs and he is continuing to wolf.

Kiko and I have been playing Call of Duty on the Xbox One most nights, delivering results, or Kiko is delivering results and I am there to witness him. The night it came out Gabe was there, and it was legendary, just as in days of old; we hadn’t seen him on in a few nights and considered playing Zombies instead so we wouldn’t outlevel him too far. But he was playing Call of Duty, just on the Playstation 4.

Where we are not.

When I was in Scotland, I heard a certain type of Scottish dialect in Edinburgh (“Aydin-Burrah”) that was light and had no trace of the World of Warcraft dwarves in it. Even ten miles west of there, I heard accents that I couldn’t describe to you, but were clearly “Scottish.” It took every synapse firing in unison to translate what he said in real time. I had to nod a lot while the processing was occurring, in what I hoped looked something like true rapport. So there’s “English” - situated in some column of celestial light - and then there are the petitioner languages we speak, which aspire to it, but are not the thing. I would have a hard time telling you that we were speaking the same language. What I spoke was merely compatible with what the man in Ratho was saying to his dogs. And it took work. But we were able to have a conversation about boats.

< article continued at Penny Arcade >

Read Replies (0)
News - Full Video Of Our “Make A Game” Panel With Lone Shark Games
Posted by News Fetcher on November 10 '15 at 02:15 PM
By Tycho from Penny Arcade:
If you missed this PAX Prime panel, or you want to see it, or if you are curious what kind of a game could be made in an hour, I have exactly what you need. The game designers were a kind of supergroup with a core group of “Sharks,” plus a couple other ultra-pros, but this would be a great time to remind everybody that Gabe’s “Thornwatch” game has become three games - Thornwatch, The Lookouts, And Daughters Of The Eyrewood - and we’re trusting Lone Shark Games to make them with us.

(CW)TB

Read Replies (0)
News - The Wolf, Part One By Tavis Maiden
Posted by News Fetcher on November 09 '15 at 12:30 PM
By Tycho from Penny Arcade:
Tavis Maiden (Tenko King, Binwin’s Minions, Stranger Danger, Strip Search, Probably Other Stuff) is taking a turn with The Lookouts with “The Wolf” for a few days. Let’s tune in.

So it turns out that I’m the only one of my friends over here that likes the new Halo. Call of Duty, with its orca-smooth progression and relentless shooty-shoots, has served as the lingua franca between those of us who are Halo and Destiny players. Though I’m fairly certain Gabriel just plays Destiny before we play CoD. And maybe after.

< article continued at Penny Arcade >

Read Replies (0)
News - Delivery
Posted by News Fetcher on November 06 '15 at 12:00 PM
By Tycho from Penny Arcade:
Writing comics with a not-mike - of which there are many, the Earth is lousy with them - was bizarre. I talk with a lot of people about their comics, but it’s in the manner of a Consultant, where I make pronouncements of various kinds and then make my escape shortly before any actual work needs to be done. This time I had to actually forge a connection with another human being and then try to run signal along that connection. It was… novel. I had a super good time with Kris Straub (“Krasp Strib”) plumbing the figurative depths of <a htef="https://twitter.com/krisstraub/status/660378073636802561">bat sex</a>, but the rest of the time was good too. Every second could be recommended on its own terms.

I invited Kris over to Kiko’s hotel to play a round of Pandemic Legacy, thinking it might offer up a cluster of juicy comics, and that ended up being true. It was part and parcel of my effort over the entire weekend to sell as many copies of that game as I could. I don’t want to play any more games on tables that don’t have the word “Legacy” hitched to the back like a caboose. I want Catan Legacy, Magic Legacy: The Gathering Legacy, I want Ladies And Gentlemen Legacy, and I want Warmachine Legacy.
Legacy.

< article continued at Penny Arcade >

Read Replies (0)
News - I’m feeling better
Posted by News Fetcher on November 04 '15 at 02:30 PM
By Gabe from Penny Arcade:
Well I am still alive. Sorry Twitter. what happened?

I was having a conversation with Kiko about this just the other day. It used to be that when you were a kid you’d go to the doctor and you’d get some medicine and feel better. It seems like when you go to the doctor once you’re older they often just throw up their hands and say “beats the shit out of me.”

As best they can tell it was a combination of things. The main one being a change in prescription and dosage for one of my brain pills. I’d like to believe that delicately adjusting the levels of chemicals in a human brain is old hat by now but I guess not. I had three real rough days that I hardly remember followed by a pretty solid week of bullshit. I’m on the mend now though and feeling a little better each day. Thanks to everyone who sent me a get well soon message. It was much appreciated during the vomit spree.

While healing I had the opportunity to play some fun games. In between trips to the bathroom I managed to play Halo 5, Darksiders II Deathinitive edition, Overwatch, Destiny and the new Need for Speed. I will now present you with what I half remember fever dream reviews.

Halo 5

I actually really enjoyed the campaign although I think the ending was pretty abrupt. It’s the middle game of a trilogy though, I get it. I’d say the advertising oversold the “hunting the MC” angle but it was still fun.

< article continued at Penny Arcade >

Read Replies (0)
News - Acquisitors, Part Six
Posted by News Fetcher on November 04 '15 at 12:15 PM
By Tycho from Penny Arcade:
There’s been a ton of acquiring lately - and the inherent complexities lend themselves to a specialist approach. Welcome to Acquisitors, Part Six, which could well be called “The Final Acquisition” because it’s the last one. On Friday we’ll have the strip that Kris and I wrote and he drew live at the show, and then next week we’ve got Tavis Maiden - of Tenko King, Binwin’s Minions, Stranger Danger, and of course Strip Search fame - is gonna take a crack at a quick Lookouts story he’s had bangin’ around.

We’re gearing up the store to go basically fucking nuts this Christmas, tbh. We tried some stuff last year that’ll be back, and we have some new stuff to flex this time around, but I wanted to give you a heads up: if you know a deeply immoral reprobate, the sort that frequents this dark temple, Norvermber 23rd is when you can start thinking about which of our hateful artifacts you might get them for Christmas. We’ll have new stuff all week - Black Friday is a thing, and apparently we’re saying Cyber Monday now without irony, and even Thanksgiving is getting into the game.
Pin-wise, we’ve got the Gingerbread set for the holidays, and a a three pin set in collaboration with legendary artist Enfu. Double-Secret boxes make their triumphant return. It keeps going from there; we played a way cool indie boardgame once, called Pushfight:



< article continued at Penny Arcade >

Read Replies (0)
News - Acquisitors, Part Five
Posted by News Fetcher on November 01 '15 at 05:15 PM
By Tycho from Penny Arcade:
These motherfuckers just keep acquiring shit! It’s Acquisitors, Part Five.

In the same way that Bruce Banner’s secret is that he’s always angry, Mike Krahulik’s secret is that he is incredibly intelligent. This is something he doesn’t like people to know, but he couldn’t do what he does if he weren’t. My family has a home because I befriended him in high school; it’s as simple as that. I found myself in his nimbus and then, barring a few poor choices on my part, everything worked out.
So doing a PAX without him was definitely strange. Not bad, at all. But strange. You have to understand, you can just be by him and succeed. If he’s not there, I have to attempt it myself. I can’t execute it at his level, but I can fashion myself into a marginal improvement over a bare stage, which I believe I succeeded in doing. Khoo was an excellent addition to the Q&A, I can see that happening again, actually - even in the absence of crisis. And I have to take a second to appreciate my friend Kris Straub, who came through in the most unbelievable way. He and I handled the final round of the Omegathon (Tetris and Dr. Mario!), the first ever Child’s Play Live Auction in Australia ($15,850!), and the Make A Strip panel which went better than it had any right to. At every turn, he rose to the challenge. We even invented a new genre of pornography at the request of a question card - “vesperotica” - a carnal cave of unfettered bat-love.
< article continued at Penny Arcade >

Read Replies (0)
News - Acquisitors, Part Four
Posted by News Fetcher on October 29 '15 at 11:15 PM
By Tycho from Penny Arcade:
So, just as I learned last time I was here, if I go to a place that is more than ten hours past my normal schedule, I can get my work done on time. There’s a sorcerial aspect to this whole deal. Right now, PAX is starting, even though every one of my moist organs is telling me it’s Thursday. And this post will go up sort of on the second day of PAX. Don’t think about it! Fill the hole this state of affairs has made in your skull with

Acquisitors, Part Four
.

Once we found “our” gaming shop here in the fabled village of Mael-Byn, whenever we weren’t doing show stuff we’ve been trying to penetrate the evil candy that is Pandemic Legacy. You are trying to cure global diseases, just like in Pandemic, and weirdly enough that’s almost all I feel comfortable saying.
The things you love about Pandemic Legacy are things you can’t say. This happens with electronical games occasionally, also, but here it’s definitional. This game, like the plagues you chase around the globe, constitutes a living thing which does not sit still. The very idea that there are spoilers for a boardgame should tell you we have moved into a strange realm. Like Risk Legacy before it, there’s something deeply lowborn and vulgar about marking up your board permanently. The pieces of a game generally reflect some higher order of reality, they are envoys of a dimension where systems hold sway, the Court of Pure Laws. Abrogating their purity like this feels debauched at first and then, like other debaucheries, quickly becomes an obsession.

< article continued at Penny Arcade >

Read Replies (0)
News - PAX Aus Merch Banner
Posted by News Fetcher on October 28 '15 at 02:30 PM
By Tycho from Penny Arcade:
I received this communique in the early hours of the morning, on an encrypted channel. Its contents are as follows.

—-
PAX Aus banner for y’all to view and plan upon.



We’ve got a fresh Limited Edition pin this year. Those will be available only at the Merch Lite booth in the Exhibition Center Foyer. There will be a limited number available each day so come early if you’d like one.

Some other highlights include: Strip Search DVDs and Blu-Rays! Fresh PAX Aus Mugs! A golden scarf! And, Brian’s personal favorite, a limited-edition alternate-color version of the classic Insert Coin hoodie. Grey on Grey!

—-

(CW)TB

Read Replies (0)
News - Acquisitors, Part Three
Posted by News Fetcher on October 27 '15 at 11:15 PM
By Tycho from Penny Arcade:


Acquisitors, Part Three
.

I’ve been a pretty staunch Rock Band supporter. We even did a custom guitar for the preorders; a Rock Band rig is out in Gabe’s garage set up for permanent accessibility. That’s the one I bought this time around, for Xbox, even if it cost more, just to maintain access to my precious downloaded tracks. I’m kind of a Harmonix true believer for the most part: their mission to democratize the experience of playing music is something like an ethos, rare in any context, let alone in the mercenary universe of mainstream game development.
And how is it? It’s Rock Band. There’s literally no need to review it, especially if you work there. It’s the same extensible music platform, extensible-ized (?) into the next generation. The roster is deeper than a jeep full of people. My daughter suffers, of course, because it’s been gone essentially the duration of her life, so she can only sing Uptown Funk over and over. But DLC is a going proposition now. She’ll be fine.
I’d watched a few videos of the Guitar Hero, the hated foe, enough to know that Guitar Hero TV was a huge idea, but not enough to authentically parse their highway for the inputs. I think I’d seen a pre-release version of it or something that had some temporary iconography, and I thought I understood it, then I ceased to, but it didn’t really matter because I wasn’t going to buy it anyway. I had every confidence that if I brought home a second guitar wholly incompatible with the first guitar I brought home, Brena would cock her head so hard it would snap at the base and roll off.
< article continued at Penny Arcade >

Read Replies (0)
News - Acquisitors, Part Two
Posted by News Fetcher on October 26 '15 at 08:45 AM
By Tycho from Penny Arcade:
Behold!

Acquisitors, Part Two
.

Call of Duty obliterated traditional multiplayer. They ruined it, and in a way, I resent it: it’s easy to miss their innovations whenever they are not present. People used to be fine, no, better than fine just running around picking up guns and shooting people. CoD sells tens of millions of copies now, every year, and those copies are merely the ripples that are still swimming out from Modern Warfare, when the warlocks of Infinity Ward transformed the competitive shooter into an “RPG” which had heretofore been a kind of nerd ghetto.

Then Borderlands and Destiny spliced it into the rest of the game, not merely the PVP, while scraping even more rich RPG DNA out of the genre’s skull. That’s the world 343 is trying to release a Halo game into. Call of Duty virtually defines the shooter in our popular imagination, and Destiny is literally what comes after Halo.
In the universe of Halo, after a period of time - usually described as seven years - an AI becomes “rampant,” or “goes nuts.” I know it’s more complex than that, purists, but it’ll do for now. The weight of being increases until it fundamentally “can’t even.” I’ve wondered if that’s what would happen to Halo, eventually: rolling, steadily growing in diameter, until it becomes something unlike itself. And that’s the war they’re fighting here with Halo 5, which is at least three distinct games: a cinematic, cooperative campaign based on almost twenty years of backstory, one multiplayer experience laser focused on traditional arenas and pure competition, and then a third modality with huge maps, a third AI faction, and 12v12 gameplay. This is Halo, rampant.
< article continued at Penny Arcade >

Read Replies (0)
News - Acquisitions Incorporated Dice Box From Elder Wood
Posted by News Fetcher on October 25 '15 at 10:30 PM
By Tycho from Penny Arcade:
Because we are Kickstarter addicts, and our ravens see all, we caught wind of the Elder Wood Spellbook Gaming Boxes and began to covet them in earnest. We had a fantasy about them making an super fancy Acquisitions Incorporated themed one, maybe with corporate approved spell lists, equipment options from the company store, and other guidance for the franchisee. Then we remembered that Elder Wood isn’t just, like, an old forest - they’re actual people you can talk to. They wanted to do it, too. Time was tight with PAX Aus coming up, but Kiko put together a solid design and materials configuration, I wrote up all the flavor text, Toonhound Studios handled the art duties, and we were off to the races. If you want to see our official box - or any of their other rad stuff - check out the campaign, which only has eleven days left to go.

(CW)TB

Read Replies (0)
News - Acquisitors, Part Three
Posted by News Fetcher on October 25 '15 at 03:45 PM
By Tycho from Penny Arcade:


Acquisitors, Part Three
.

I’ve been a pretty staunch Rock Band supporter. We even did a custom guitar for the preorders; a Rock Band rig is out in Gabe’s garage set up for permanent accessibility. That’s the one I bought this time around, for Xbox, even if it cost more, just to maintain access to my precious downloaded tracks. I’m kind of a Harmonix true believer for the most part: their mission to democratize the experience of playing music is something like an ethos, rare in any context, let alone in the mercenary universe of mainstream game development.
And how is it? It’s Rock Band. There’s literally no need to review it, especially if you work there. It’s the same extensible music platform, extensible-ized (?) into the next generation. The roster is deeper than a jeep full of people. My daughter suffers, of course, because it’s been gone essentially the duration of her life, so she can only sing Uptown Funk over and over. But DLC is a going proposition now. She’ll be fine.
I’d watched a few videos of the Guitar Hero, the hated foe, enough to know that Guitar Hero TV was a huge idea, but not enough to authentically parse their highway for the inputs. I think I’d seen a pre-release version of it or something that had some temporary iconography, and I thought I understood it, then I ceased to, but it didn’t really matter because I wasn’t going to buy it anyway. I had every confidence that if I brought home a second guitar wholly incompatible with the first guitar I brought home, Brena would cock her head so hard it would snap at the base and roll off.
< article continued at Penny Arcade >

Read Replies (0)
News - PAX Aus Panel Changes
Posted by News Fetcher on October 23 '15 at 12:45 PM
By Tycho from Penny Arcade:
Because Gabe, who is also Mike, is now a 24/7 vomit fountain, we’re going to alter some of the panels. In the future, maybe we can have a panel that focuses on vomit and engages all sides of the vomit debate, though I suspect we may have to find a place that sells Purell and tarps wholesale.
- The Two Q&A Panels are now Khoo And A panels! Robert and I are going to handle them as a duo. As such, we’ve got a new Q&A form if you’d like to ask Robert questions directly, which is a pretty rare opportunity. He knows a lot of shit.
- For Saturday’s Make A Strip Panel, and Sunday’s Child’s Play Auction and Omegathon Final Round I will be accompanied by Kris Straub, he of the Chainsawsuit and the Broodhollow and the Starslip, if you’re old school. He’s a good friend, and I was always glad he was coming down for the show, but now I’m really really glad.
For signings, we’re gonna do a special print of the program cover, and have Mike presign a bunch of them. We’ll have three hundred signatures per signing ready to go, which should be able to satisfy most people? I can also do a very convincing Gabe signature if pressed! Let me know which you prefer. We’ll pass out his special pin - sometimes called a “boss pin” - to our folks, and they won’t count against your “official trades” as per the rules.
I’ll see you next week, though I may still be enduring prophetic visions as a result of my prolonged sky journey. Even that is a boon for you, though. Take this opportunity to ask me questions about your future, and I will pierce the veil of time for you free of charge.

(CW)TB

Read Replies (0)
News - I’m gonna start off with the bad news
Posted by News Fetcher on October 23 '15 at 12:45 PM
By Gabe from Penny Arcade:
I will not be able to attend PAX Australia this year. It sucks. Now let me tell you why.

I’ve been pretty sick for the last month or so. I’ve lost about 30 pounds which would be rad, except I didn’t really have 30 pounds to lose and I lost it in a pretty unpleasant way. I’ve seen my doctor a few times and I’m taking some new medicine, but then yesterday happened.

I was driving to work and nearly there when I started to get really dizzy and started seeing double vision. It was scary but I managed to creep into the PA parking lot. As soon as I got out of my car the entire world started spinning and I began puking. I puked in the parking lot and then stumbled into the woods where I continued to puke. I made it inside and continued to throw up all the way to my office. I heaved into my garbage can and then collapsed onto the couch. It felt like everything around me was spinning and so I called my wife.

< article continued at Penny Arcade >

Read Replies (0)