By timothy from Slashdot's poking-and-prodding department
Vigile writes: One of the concerns surrounding the recent debate of the Unified Windows Platform and games being released on it, such as the recent Gears of War Ultimate Edition, was the inability for media and consumers, and even entry level developers, to properly profile the performance of those applications. All of the standard testing applications like Fraps, FCAT and other overlays are locked out of UWP games. A Intel graphics engineer released a tool called PresentMon on GitHub yesterday that accesses event timers in Windows to monitor Present commands in any API, including DX11, DX12, Vulkan as well as games built on the Windows Store platform. Using this data, PC Perspective was able to profile the performance of the new Gears of War on PC, comparing frame time variability between the two flagship parts from NVIDIA and AMD. While it's not a perfect utility yet, there is hope now that this open source code will allow for performance metrics on any and all gaming titles.Read Replies (0)
By manishs from Slashdot's still-struggling-but-won't-give-up department
Reader chasm22 points to a Phys.org report about the second straight loss of Lee Sedol to AlphaGo, the program developed by Google's DeepMind unit. The human Go champion, Sedol found himself "speechless" after the showdown on Thursday. The human versus machine face-off lasted more than four hours, which to Sedol's credit is a slight improvement over his previous match, which had ended with him resigning nearly half an hour remaining on the clock.
"It was a clear loss on my part," Sedol said at a press conference on Thursday. "From the beginning there was no moment I thought I was leading." Demis Hassabis, who heads Google's DeepMind, said, "Because the number of possible Go board positions exceeds the number of atoms in the universe, top players rely heavily on their intuition."
Sedol will battle Google's AlphaGo again on Saturday, Sunday, and Tuesday.Read Replies (0)
By timothy from Slashdot's baby-steps department
mdsolar writes: The deep ocean was once assumed to be lifeless and barren. Today we know that even the deepest waters teem with living creatures, some of them thought to be little changed from when life itself first appeared on the planet. The deep ocean is also essential to the earth's biosphere. It regulates global temperatures, stores carbon, provides habitat for countless species and cycles nutrients for marine food webs. Currently stressed by pollution, industrial fishing, and oil and gas development, these cold, dark waters now face another challenge: mining. With land-based mineral sources in decline, seabeds offer a new and largely untapped frontier for mineral extraction, and companies are gearing up to mine a treasure trove of copper, zinc, gold, manganese, and other minerals from the ocean floor. Scientists, regulators, and mining companies are now collaborating on frameworks and strategies for mining the seabed responsibly. Cindy Van Dover, director of the Duke University Marine Laboratory and chair of the school's Division of Marine Science and Conservation, says that's encouraging, given that seabed mining appears to be inevitable.Read Replies (0)