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Confidential to Tycho
Posted by News Fetcher on July 07 '13 at 11:00 AM
By Gabe from Penny Arcade:
I made a delicious chicken parmesan last night and both my kids turned their noses up at it. I think I might send them up to your house for a dinner so they can see how good they have it here. Can you let me know the next time you’re making bok choy and white rice?

-Gabe out

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D&D
Posted by News Fetcher on July 05 '13 at 09:30 AM
By Gabe from Penny Arcade:
A little while ago Tycho and I sat down with Scott and Kris to play D&D:chronicles of Mystara for Capcom. It’s a re-release of a game that I actually loved playing in the arcade and then eventually imported for my Saturn. We streemed the play session live but you might have missed it. Capcom has gone ahead and posted the entire thing to the YouTubes now. We’ve been asked to do a few of these recently where we just sit and play a videogame while someone records it. Tycho tells me this is actually a genre called “Let’s Play” and I’m sure he’s right. Personally I call it the greatest job ever.



-Gabe Out

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Metamofo
Posted by News Fetcher on July 05 '13 at 09:30 AM
By Tycho from Penny Arcade:
The notion of a penalty box or “sin bin” is well understood - games occasionally come with their own purgatories. But these vile aggressors are typically not made to play another game while the first one is going on, churning in their own abusive stew. Halo offered up something like this, but if this OXM article is to be believed Microsoft wants to leverage that service-wide. It makes a lot of sense to me. Like other forms of prohibition, telling people to follow rules is great and all, works for some people, but ultimately you need a lever you can throw at some point and start working to minimize harm.

I’m sure it will be fine.
There are a lot of reasons people engage in this kind of behavior; “dick” really isn’t sufficient as a class descriptor. There are people for whom competition and cowing people are synonymous: they aren’t two separate things, asserting one’s coordinate in the hierarchy is the ur-motivator which contains both acts. There are people who are completely fine until they come into contact with one of these hierarchy people, and then they hit back twice as hard. There’s the people who take the relative anonymity they have in that context and use it to say things they can’t say ordinarily without physical harm or social exile. People also have shitty days on occasion.
The concern Microsoft has about their own system - one elucidated in the article - is that people use Parties to evade the community, which fragments the experience they’ve designed.
< article continued at Penny Arcade >

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Metamofo
Posted by News Fetcher on July 04 '13 at 11:15 PM
From Penny Arcade:


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Arcadia, Part Two
Posted by News Fetcher on July 02 '13 at 11:15 PM
By Tycho from Penny Arcade:
Craigslist is just the weirdest, weirdest site. I’m almost fifty-fifty between experiences where people “gratefully, even tearfully pay me for things I don’t even want anymore” and those who “come back to my fucking house uninvited, wild of eye, as though under the brainsong of a psychotropic worm.”

As I suggested before, vendors of arcade equipment (“cultural artifacts”) run in two distinct bands: people selling and people getting rid of, and you’ll see both on the prowl at Craigslist. The asking price is usually enough to calibrate the instrument. In Gabriel’s case, he was only doing spot checks for specific machines he couldn’t find elsewhere, and he found a guy who was used to being screwed the other way around, which I’d never even heard of. People will apparently arrange a time for him to deliver something - in this case, a super ungainly four player cabinet - and then when he finally hauls this thing out someplace, it isn’t an actual place and there’s nobody there. Then he has to drive all the way home again and unload it. Oh man, these humans! I can’t get enough, they’re great.
Ultimately, Gabriel found another dude who was willing to let a handful of his top picks go for a single, strangely low price. I wholly expect him to be in receipt of a trailer full of birdcages or topiary frames or some shit.

< article continued at Penny Arcade >

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Arcadia, Part Two
Posted by News Fetcher on July 02 '13 at 11:15 PM
From Penny Arcade:


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Sand
Posted by News Fetcher on July 02 '13 at 09:15 AM
By Gabe from Penny Arcade:
Back in 2010 we did one of our idea pitches where we give you the first page of three different comics and let you vote on the one you’d like to see more of. The first time we did it Automata won but the Lookouts ended up being a big hit as well and has its own comic book now. The second time Sand won but the New Kid came in a very close second. We eventually sold the movie rights to the New Kid to Paramount (who have yet to do anything with it) but we never gave you guys more Sand.

We plan on fixing that this month. While Tycho and I are down under for PAX Australia we will be running a Sand comic here on the site. It’s a fun story and think you guys will dig it.

Here’s a little sneak peek at the first panel.



-Gabe out

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PAX Prime: Storytime With Peter Molyneux
Posted by News Fetcher on July 01 '13 at 12:00 PM
By Tycho from Penny Arcade:
The only hard part about choosing a speaker for these things is the scheduling; if we want them to speak, it’s a very good chance that we aren’t the only one. The choosing part is incredibly easy. Peter Molyneux was like a Rockstar to me, one of the first whose games I could seek out by personal pedigree. I really, really can’t wait to hear what he has to say.

Also, July 9th is the last day to change the address we have for your PAX Prime tickets! But don’t be intimidated by that deadline; you can fix it right now if you want to. To submit an address change, just email pax_questions@paxsite.com with your registration info.

(CW)TB

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Holy Shit
Posted by News Fetcher on July 01 '13 at 10:15 AM
By Tycho from Penny Arcade:
I did not create any arcades in my garage this weekend. I mowed part, part, of the fucking lawn!

HOLY SHIT

(CW)TB

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My Garage Arcade
Posted by News Fetcher on July 01 '13 at 09:46 AM
By Gabe from Penny Arcade:
Today’s comic strip is another one taken right from real life. About a month ago I decided I wanted to turn my garage into a classic arcade. I spent huge chunks of my youth in places with names like Electron Palace, Tilt, and Wonderland. I imagine the same desire that drives another 35 year old man to buy the car he could never have as a kid is the same one that made me want to fill my garage with games from 25 years ago.

After securing permission from my wife I got to work. I’m not a “handy” person. I don’t do work around the house, I don’t fix stuff or build things so I was a little overwhelmed at first. I’ve never done anything like this but I decided to just dive in and take it one step at a time. Job one was actually cleaning out the garage. In the five years since we moved into our current house we’ve been using the garage for junk storage. It seriously looked like an episode of hoarders out there.



It was full of baby stuff from when the boys were little, old furniture, toys, boxes of clothes, christmas decorations and tons of other junk.



The first weekend I spent just organizing it all. I was able to donate a lot of it and the rest went to the dump. Once I was finished it looked pretty good but it still had a long ways to go before I could call it an arcade. I started putting together a list of the machines I wanted and doing lots of research online. I ended up with a list of seven games that I knew I had to have in there.

-Pac Man

-Dig Dug

-Donkey Kong

-Super Mario Bros

-Teenage Mutant Ninja Turtles

-Gauntlet Dark Legacy

-A Neo Geo

< article continued at Penny Arcade >

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Arcadia
Posted by News Fetcher on July 01 '13 at 09:30 AM
By Tycho from Penny Arcade:
Arcade Cabinets are less magical than they seem. We associate them with feats of mystical transfer, of impossible travel, because they are close by when the magic occurs. But they’re not doors; they are more like door frames. The guts are typically one of a few standardized boards tuned to whatever experience the owner has decided upon, hooked into a screen, and also wired to a plate where button holes of various configurations have been punched through. Because the meat of that plate is functionally invisible, like so much of the cab, the solder is often, uh… enthusiastic. Let’s go with that. There are buckets inside to hold children’s money until a slightly agitated veteran of the Vietnam War comes to wring them out. At least, that’s what I remember.

When a trick is revealed, that usually does it for the “magic.” It slithers through the crack you’ve made, goes elsewhere, sets up shop. But there are so many sense memories associated with this type of equipment that knowing how it’s done can’t pierce it. It’s all wood inside, mostly wood, and sometimes there are bugs. Doesn’t matter. Their shape makes them this weird combination of public and private. Their nature as rented machines always places them slightly out of reach. Their attract mode invariably depicts the exploits of idiots and goofballs, cautionary tales, whose failures you vow not to repeat.
< article continued at Penny Arcade >

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Arcadia
Posted by News Fetcher on July 01 '13 at 06:45 AM
From Penny Arcade:


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PAX Australia Omegathon Rounds
Posted by News Fetcher on June 28 '13 at 08:15 PM
By Tycho from Penny Arcade:
Because it it a true PAX, it must also have an Omegathon - just as it was written in the ancient scrolls. We’ve made the calls, and the players are locked in, but what will they be playing?!? I have the answer.

The rounds are, in order:

Geometry Wars

Win Lose Or Draw

Portal

Defense Grid

Ultra Secret Final Round

I would start practicing now.

(CW)TB

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Arena of Heroes
Posted by News Fetcher on June 28 '13 at 03:00 PM
By Gabe from Penny Arcade:
In my opinion there is almost nothing that is not improved by making it turn based. RPG’s, Fighting games, Root Beer. I love dem turns. Arena of Heroes is a turn based MOBA and I’ve been having a lot of fun with it today. Like any MOBA it’s free and this one you can play on PC, Mac or iPad. How about a Windows 8 version for tablets?

It’s a game of four heroes vs. four heroes and it’s got all the stuff you expect like lanes, minions and turrets. Only in Arena of Heroes you control all four of your heroes and issue them commands that eat up action points. Each hero gets three of these points and you can spend them to move and use special attacks. It sounds strange and honestly it is strange but it’s also kinda cool I think. It’s sort of like XCOM meets LOL.

Like I said it’s free so there’s no harm in giving it a try.

-Gabe out

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PAX Australia Indie Showcase
Posted by News Fetcher on June 28 '13 at 11:30 AM
By Tycho from Penny Arcade:
The official page is up now, and there’s super cool stuff on there. Antichamber I knew about before - indeed, I have it installed! - but Black Annex, DUET, Fractured Soul, InFlux, and MacGuffin’s Curse were all new to me.

(CW)TB

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What You Wish For
Posted by News Fetcher on June 28 '13 at 09:30 AM
By Tycho from Penny Arcade:
I think I’ve already said it, but it’s relevant, so I’ll say it again: the times when I would upgrade an operating system simply because another operating system is available are over.

A Windows PC is where I do all my shit now, and I make sure that (hardware-wise) its various beams are set to liquefy any entertainment software that shambles into its killzone. But OS? Fuck no. I use the OS so I can run software. It’s a vessel. You don’t drink a cup.
The tiles in Windows 8 are marvelously suited to a tablet form factor and touch, but I’m not ready for that to be my desktop yet; I can see it being incredibly effective via a tactile pad. This being said, I understand what they are saying philosophically with it. What they are saying is that The Desktop is a stupid metaphor: a no-place that is, at its worst, like an actual Desktop where random things accumulate on an infinite plain. Documents should go in the Document folder, and they shouldn’t not go there. They taught us to want it, of course, but that’s a separate matter.
So when Gabriel was telling me about the recent 8.1 update, where they brought the “start button” back, I couldn’t stop laughing - we filmed it for a 4th Panel, so you’ll see what I mean. I could go into why, but we undertook a comical excursion to explain this very thing.
< article continued at Penny Arcade >

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Windows 8.1
Posted by News Fetcher on June 28 '13 at 09:00 AM
By Gabe from Penny Arcade:
I’d just like to state for the record that I actually really like the tile shit. I’m still 100% in love with my Surface Pro, especially after the last week. We’ve been in the process of moving into a new office and for a while we were in the new space but none of our stuff was here. The new office has a large lobby area that we have filled with couches and so everyone just hung out there with their laptops. It was actually really fun having everyone in the same space but it’s much harder for me to work that way since I make the strip on a big ass Cintiq. Thanks to the Surface Pro I was able to hang out in the lobby with everyone else and draw all week though. I produced a bunch of strips and even the new Daughters of the Eyrewood artwork I posted, all on my Surface.

I decided to give 8.1 a try on the Surface but I was super nervous it would brick the thing. I’ve been using it for a couple of days now and I’m happy to report I’ve had no issues. All the stylus stuff that I rely on still works great and so far I have no encountered an app or game that doesn’t still work. In terms of new features the stuff they added doesn’t seem to be groundbreaking but it’s stuff I’ve wanted and so I’m glad to have it. I like that I can finally use whatever picture I want as a wallpaper behind my tiles. I dig the new options for tile sizes and I like the way they’ve made the tile editing functionality more like it is on the Windows phone. The SkyDrive integration is smooth and I really dig the new store.

< article continued at Penny Arcade >

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What You Wish For
Posted by News Fetcher on June 27 '13 at 11:15 PM
From Penny Arcade:


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Steam Cards In Precipice 4
Posted by News Fetcher on June 26 '13 at 01:15 PM
By Tycho from Penny Arcade:
We thought it would be fun to submit some, but they’re actually in-game now - we thought it was going to be a couple weeks, minimum! Anyhow, they’re in there. The game is rad, also - I think Zeboyd did a hell of a job.

(CW)TB

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Brouyaha
Posted by News Fetcher on June 26 '13 at 10:15 AM
By Tycho from Penny Arcade:
I hadn’t really followed the Ouya very closely, other than to note the supernatural sum generated by its Kickstarter. I have a lot of machines that can play games, so if someone tells me they are making one also, I am usually fine saying “cool” and then waiting to see how things shake out.

Then, people I knew would tell me that they were working on an Ouya game, or games, or they were keeping the Ouya in mind for a mobile project, and I would generally try to be cool about it but my eyebrows are connected directly to my brain and sometimes my eyebrows would say “what the fuck are you talking about.”

Ben over at PAR has been on this beat forever, though, and his piece on TowerFall (I’ve played it; it’s fantastic) came around the time I was starting to investigate some of these other shit. I know Kim Swift has a crew working on something called a Soul Fjord; I also know that David Sirlin tagged in Ludeme Games to gin up a version of his Chess 2 for the box. Exclusivity is a gradient in 2013, so I’m not saying that they’ll always be there and nowhere else - but God Damn. Curiosity don’t cost me nothin’, and they’ve absolutely earned that. Ben goes through the launch box here, if you want to get right down to it. Its also does a startling impression of every previous console, I’m told.

< article continued at Penny Arcade >

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