By samzenpus from Slashdot's what-did-you-say? department
sends word about Google's latest translate technology. "Google is beaming a bit closer to Star Trek's universal translator with the newest edition of its Translate app. Rolling out over the next few days for iOS and Android users, the latest version of Google Translate offers two key features — the ability to instantly converse with someone speaking in a different language and the capability to translate street signs and other images into your native language. Both features have been available in the Android app to some extent. For example, Google Translate for Android has long offered real-time translation of conversations. But Google's goal behind the latest version of the app is to enhance and simplify the features so they work more quickly and fluidly without any lag time. The latest version of Google Translate aims to change that. To converse with someone speaking in a different language, a user chooses his language and that of the other speaker. He then taps the microphone icon in the app, starts speaking in his native or selected language, and then taps the mic icon again. The app will recognize which of the two languages is being spoken, and then the two speakers can carry on their conversation without having to keep tapping the mic. In a test of the app's instant translation, The New York Times said it did prove to be a step forward; though, it's not science fiction just yet. The app fared best with short sentences that didn't include jargon, and it worked better when the users paused between each translation. Google also has beefed up the app's ability to translate street signs. Previously, you'd have to take a photo of the foreign text to get a translation of it. Now, you simply point your camera at the sign and the translated text appears overlaid on your screen — even if you're not connected to the Internet. This feature is made possible courtesy of Quest Visual's Word Lens app for iOS and Android, which Google acquired when it purchased the company last May. This feature supports English translated to and from French, German, Italian, Portuguese, Russian and Spanish. Google says it's working to add more languages."Read Replies (0)
By Soulskill from Slashdot's insurance-companies-to-soon-require-full-body-prints department
An anonymous reader writes: Michael Balzer, a former software engineer and Air Force technical instructor, found himself unsatisfied with a doctor's diagnosis of a small tumor behind his wife's left eye. Balzer had recently become proficient at creating 3D models, so he asked the doctor for the raw medical imaging data and took a look himself. In addition to correcting a later misdiagnosis, Balzer 3D printed models of his wife's cranium and helped neurosurgeons plan a procedure to remove the tumor, instead of waiting to see how it developed, like previous doctors had recommended. During the procedure, surgeons found the tumor was beginning to entangle her optic nerve, and even a six-month wait would have had dire consequences for her eyesight.
Medical researchers like Dr. Michael Patton believe this sort of prototyping will become "the new normal" in a very short time. He says, "What you can now do through 3D printing is like what you're able to do in the software world: Rapid iteration, fail fast, get something to market quickly. You can print the prototypes, and then you can print out model organs on which to test the products. You can potentially obviate the need for some animal studies, and you can do this proof of concept before extensive patient trials are conducted.Read Replies (0)
By Soulskill from Slashdot's jury-still-out-on-today's-best-actual-reality department
An anonymous reader writes: Samsung took a distinctly different tack from Oculus VR in developing virtual reality tech. Whereas Oculus has a dedicated device, Samsung simply has a high-tech piece of headgear that you strap a Galaxy Note 4 phone into. A review popped up at Ars Technica after a month using the device, and they say it works surprisingly well. Quoting: "Though the weight of the two units is comparable, the Gear VR benefits from a strap system that distributes that weight on the upper forehead and the back of the skull rather than through an elastic death grip around the eye area."
They still say a purchase is hard to justify, simply because the content selection is lacking. But as that improves, the price tag will become worth it. "Simple, minimally interactive virtual reality experiences like The Deep, BluVR, and Titans of Space have become go-to apps when passing the Gear VR around a party for friends to check out. It's incredible just sitting in place and following along with your gaze as sea life or entire planets fly by in sharp, well-rendered, 360-degree glory."Read Replies (0)
By Soulskill from Slashdot's nothing-is-obvious-to-the-uspto department
points out a report that Apple has been awarded a broad patent for gesture control
of a computer interface (8,933,876
). The company inherited the patent
after their acquisition of motion-sensor company PrimeSense in 2013
. (PrimeSense's technology is used in Microsoft's Kinect gesture control system.) Here's the patent's abstract:A method, including receiving, by a computer executing a non-tactile three dimensional (3D) user interface, a set of multiple 3D coordinates representing a gesture by a hand positioned within a field of view of a sensing device coupled to the computer, the gesture including a first motion in a first direction along a selected axis in space, followed by a second motion in a second direction, opposite to the first direction, along the selected axis. Upon detecting completion of the gesture, the non-tactile 3D user interface is transitioned from a first state to a second state.Read Replies (0)