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2013 Child’s Play Invitational
Posted by News Fetcher on April 08 '13 at 09:15 AM
By Gabe from Penny Arcade:
Considering the today’s comic strip is about golf, this seems like a good time to mention the 2013 Child’s Play Invitational. This year We will be playing at Inglewood Golf Club in Kenmore Wa, rather than down in California.

Inglewood is a beautiful course and a great venue for our event.



Date: Monday, May 20, 2013

Time: 11:45AM-1:00PM registration

Format: Shotgun start with a four-person scramble. Team with the lowest round score wins!

Obviously I’m a huge golf nerd but even if you’re not a great player you can come out and have fun with Jerry and I as well as the rest of the Penny Arcade crew. This is our third year running a golf tourney for CP and I can tell you that each year we get players of every single skill level. We have people who are swinging a club for the first time alongside teams of scratch golfers. Regardless of your score, this is always an awesome day.

So hit the CP site for all the details and get your tickets today!

-Gabe out

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That’s Not Funny
Posted by News Fetcher on April 08 '13 at 09:15 AM
By Gabe from Penny Arcade:
I’m not the crazy Kickstarter that Tycho is. He kicks something new every day. I told him I just don’t have the patience to invest in something cool and then wait months or even a year for it to be real. In fact I’ve only ever kicked two things in my life. The first was 13th Age which I think is an incredibly cool new RPG setting. The second I just donated to this weekend. It’s a documentary called “that’s not funny”.

I love documentaries and this is one that I really want to see. If you watch the trailer you’ll see that it hits pretty close to home for me. It’s essentially a documentary about humor and specifically offensive humor. This is a topic that gets discussed a lot among the artists here at PA and my various creator friends. What can and can’t you make jokes about? Should anything be off limits? I find this stuff fascinating and I’d love nothing more than to see a bunch of comedians and writers I admire talking about the subject.

The director has expressed an interest in speaking with us for the film but I don’t know yet if that will happen. Our policy has been not to talk about the dickwolves stuff but it’s been more than a year now. It was pretty interesting and it certainly had a lasting effect on me, although I’m not sure it was the right effect. It’s something I need to think about.

But honestly it won’t matter if his movie doesn’t get funded. I’m not linking it because I want to be in it. Like I said I’m not even sure I want to talk about that stuff again. First and foremost I just want it to be made so I can watch it.

-Gabe out

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Perpetuity
Posted by News Fetcher on April 08 '13 at 09:15 AM
By Tycho from Penny Arcade:
It is amazing how long and how energetically we can discuss the unknown. If I were feeling philosophical, and this almost never happens, I would wonder aloud about how fundamentally human that is. The raw energy we dump into the unshaped void. The strange fish that return with us, home.

We made a comic strip, also. I wouldn’t say it explores those themes exactly! But we don’t actually know a lot. And what we do “know” is bizarre. It’s a very odd business, this phase. I mean, I know things I think are true, but they’re so fucking insane that I could never say them aloud. They’re the sort of things you would tell a mole to flush them out. I don’t want to get flushed. If they announce it, I’ll tell you which thing it was. I’m not sure we’ll be waiting long.

I spoke to Stannis Torquemada over at Kunchorki about the piece, his piece, that catalyzed the most recent round of palantir gazing. The problem I had with the piece was that later, in what I assume to be the article’s “thorax,” he talks to people who say that the article itself isn’t true. But I learned that it’s vital in his line of work to “salt” (my word, not his) an article like this with caveats and other bugaboos to create the impression of a quantum truth even when you have absolutely trusted sources you believe in, because it’s not really a rumor then. Hence, the dance. He went to “print” with that headline because that’s what he wanted to leave you with. I recognize the importance of this ritual as a writer, if not a reader. That is to say, it is a localized problem.
Super localized; in fact, it might just be me.

< article continued at Penny Arcade >

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Perpetuity
Posted by News Fetcher on April 07 '13 at 11:15 PM
From Penny Arcade:


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Perennial
Posted by News Fetcher on April 05 '13 at 09:30 AM
By Tycho from Penny Arcade:
Because their shit tends not to work at launch, and because by the time it does work I’m typically enamored of some kind of free to play browser strategy nonsense, I stopped picking up most EA titles new. Gabriel won’t be without golf titles though, his allegiance to the courses of his youth demands it, and he has rededicated himself to the sport. So.

Almost immediately upon execution, the game played an extended video detailing all of the new stuff it had, presumably because if it had not done so you wouldn’t be able to tell. The standout feature this time around is the ability to travel through time and golf against the dead, which isn’t anywhere near as cool as that might imply. We have said it before, but it bears repeating: they are essentially operating a Golf RPG franchise here, and I don’t know how well the annualized model serves the thesis. Especially when your hard-earned progress and precision face-making is obliterated every time you, as the true enthusiast, decide to re-up. That repeat customer is the customer they want; here’s hoping the next round of hardware might allow for something a little more organic than the all-or-nothing model. If any franchise ever wanted to be F2P, it’s this one.
< article continued at Penny Arcade >

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Strip Search!
Posted by News Fetcher on April 05 '13 at 08:45 AM
By Gabe from Penny Arcade:
The latest Strip Search episode is up and once again we get to see the artists doing what they do best, making art!



Don’t forget to subscribe to our new PATV YoutTube channel. It helps us out a great deal and you never know when we will release a video of me talking to ducks for an hour in order to fulfill a ridiculous Kickstarter promise.



-Gabe out

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2013 Child’s Play Invitational
Posted by News Fetcher on April 05 '13 at 08:45 AM
By Gabe from Penny Arcade:
Considering the today’s comic strip is about golf, this seems like a good time to mention the 2013 Child’s Play Invitational. This year We will be playing at Inglewood Golf Club in Kenmore Wa, rather than down in California.

Inglewood is a beautiful course and a great venue for our event.



Date: Monday, May 20, 2013

Time: 11:45AM-1:00PM registration

Format: Shotgun start with a four-person scramble. Team with the lowest round score wins!

Obviously I’m a huge golf nerd but even if you’re not a great player you can come out and have fun with Jerry and I as well as the rest of the Penny Arcade crew. This is our third year running a golf tourney for CP and I can tell you that each year we get players of every single skill level. We have people who are swinging a club for the first time alongside teams of scratch golfers. Regardless of your score, this is always an awesome day.

So hit the CP site for all the details and get your tickets today!

-Gabe out

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Perennial
Posted by News Fetcher on April 04 '13 at 11:15 PM
From Penny Arcade:


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Ducks
Posted by News Fetcher on April 04 '13 at 09:00 AM
By Gabe from Penny Arcade:
When we did our Kickstarter last year we thought it would be funny to include a few joke backer rewards. One of them we decided to pull right from this Penny Arcade strip about Kickstarting things. The reward was that I would shout your name while chasing a duck. I want to reiterate that this was a JOKE and we did not think people would actually expect me to do it.

But yeah everyone totally expected me to do it.

So here it is. Nearly an hour of me saying names and bothering ducks. We have included a handy watermark in the corner that shows what letter I am on. This should allow you to skip to your name pretty quick.



Some other quick notes about the video

-Yes I am bad at pronouncing names. In my defense a lot of them were handles with numbers and shit in them.

-It’s only first names or handles. So if we had 100 Bobs donate I only said Bob once and that Bob was for all the Bobs.

-I realize that I’m not “shouting” and I apologize for that. Also some people have suggested I’m not really “chasing” but only “following”. This is a real discussion that people are having.

-The woman in the background is one of the owners of the farm. It was actually very difficult to find a farm with ducks that would let us come and do this. She agreed to it but wanted to watch the entire thing.

-Finally if you have not subscribed to the new PATV YouTube channel now is a great time. We would really appreciate it.

-Gabe out

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Strip Search!
Posted by News Fetcher on April 03 '13 at 09:00 AM
By Gabe from Penny Arcade:
Today’s Strip Search episode is pretty powerful I think. Tycho and I have a policy here at Penny Arcade. It’s to show you everything. Even when it’s embarrassing, or makes us look bad. We share it all with you guys through the comics and everything else we do. Well it doesn’t get much more “real” than this episode of Strip Search.



***MINOR SPOILERS BELOW***

***I’M NOT KIDDING, WATCH THE EPISODE FIRST!***

There’s a lot of talk in the comments and on Twitter about this episode which I expected. It’s hard to say too much because I don’t want to spoil the rest of the show. I’m gonna try and answer some of the big questions I saw though.

Who else is in the audience during the elimination?

It changed from night to night but it was always various other PA employees as well as the Loading Ready Run crew. Some people like Robert were there every single night while other people from the PA office showed up when they could.

Who makes the final decision on who goes home? Is it just you and Jerry or do the other people at PA get a vote?

It always comes down to Jerry and I. In fact most of the time the people in the audience made a point NOT to tell us what they thought of the strips.

Why did you pick strip A when strip B was the obvious winner!?

< article continued at Penny Arcade >

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Paraphilia
Posted by News Fetcher on April 03 '13 at 08:45 AM
By Tycho from Penny Arcade:
I asked Gabriel if the Luigi’s Mansion that just came out for the DS had a multiplayer mode, and he didn’t know. I certainly hadn’t read anything to that effect, but games for the original DS had a way of hiding fascinating multiplayer gameplay experiments on the cartridge somewhere for play from a single card. The next day, he came back with news: it did have multiplayer. Good multiplayer, in fact. Even if describing how to play it is just inherently profane.

It’s fairly easy to learn if you’re familiar with the scarifying basics of Luigi’s turn as a paranormal exterminator; it’s Ghost Fishing, essentially. It’s fun. But now you’re traversing this spooky house shoulder to shoulder, trying to drag down fearsome megaghosts and their luminous coterie together. Like the other “experiments” I’ve found, they could take this as far as they wanted to - it’s that strong - but this may be all we ever see. It’s match based with no progression on any axis, but That’s Okay; for a game we didn’t even know existed, it’s pretty fucking hot.

The whole package is similarly hot; it glows with heat. I felt confident that I knew what to expect, and I got that, but then it kept delivering it in unexpected shape and volume. Especially convincing 3D, loads of what we might have called “traditional adventure gameplay,” along with deliciously reactive environments and a ghostbusting vacuum called a “Poltergust.” I mean, we’re done here. We’re all done.
I want to talk a little bit about why I like Strip Search so much.

< article continued at Penny Arcade >

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Paraphilia
Posted by News Fetcher on April 02 '13 at 11:15 PM
From Penny Arcade:


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Strip Search!
Posted by News Fetcher on April 02 '13 at 09:15 AM
By Gabe from Penny Arcade:
Today’s Strip Search episode is pretty powerful I think. Tycho and I have a policy here at Penny Arcade. It’s to show you everything. Even when it’s embarrassing, or makes us look bad. We share it all with you guys through the comics and everything else we do. Well it doesn’t get much more “real” than this episode of Strip Search.



***MINOR SPOILERS BELOW***

***I’M NOT KIDDING, WATCH THE EPISODE FIRST!***

There’s a lot of talk in the comments and on Twitter about this episode which I expected. It’s hard to say too much because I don’t want to spoil the rest of the show. I’m gonna try and answer some of the big questions I saw though.

Who else is in the audience during the elimination?

It changed from night to night but it was always various other PA employees as well as the Loading Ready Run crew. Some people like Robert were there every single night while other people from the PA office showed up when they could.

Who makes the final decision on who goes home? Is it just you and Jerry or do the other people at PA get a vote?

It always comes down to Jerry and I. In fact most of the time the people in the audience made a point NOT to tell us what they thought of the strips.

Why did you pick strip A when strip B was the obvious winner!?

< article continued at Penny Arcade >

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How To Turn Time Into Bones
Posted by News Fetcher on April 01 '13 at 10:00 AM
From Penny Arcade:
I have gone into what makes Doctor Who simultaneously so Doctor and so inexpressibly Who before. We have family in town for whom The Doctor and his Blue Box are borderline offensive nonsense, so I haven’t seen the new episode yet. But I have, kinda. Right? Regardless of the content of this particular extradimensional excursion, its rod and its staff, they comfort me.

Monster Hunter bears no structural similarity, but what it shares with that salvaged warlord is that it is ineffably, indelibly itself. By now, its amalgamation of forms has passed from molecule to element. It would not surprise me if a person didn’t like it, and I suspect its completely impenetrable to many people who might actually enjoy it. Except - like Dark Souls, let’s say - it doesn’t care. You go to it; it has no intention of proving shit.
On the flight to Boston, I finally had time to sink teeth into the game. Because I am “the hardcores,” I don’t need to listen to any shit from any Village Elder or his super hungry progeny re: any of their dumb crap. I am very comfortable just heading out into the world with my gigantic war bagpipe and bringing the heavy bit right down on a monster’s head zone. Here’s the deal, though: maybe that old man had some good information, like how to save the game. I didn’t pick up on that part. So when the red light started to blink, with mad intensity, I started to run around in a circle and mewl until the toil of the previous 3 hours had evaporated.
< article continued at Penny Arcade >

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Monster Hunting
Posted by News Fetcher on April 01 '13 at 09:45 AM
From Penny Arcade:
I picked up Monster Hunter for the Wii U and for the 3DS in the hopes that I would finally get into this series. I tried the Wii U version first and got bored pretty much immediately. I clicked through a bunch of tiny text boxes and then got sent out to kill what amounted to a prehistoric cow. I beat on this thing for a while and then got a quest to go kill a couple more monsters. If a game doesn’t capture my interest within the first 30 minutes to an hour I’ll usually never play it again. I realize this has probably kept me from enjoying some great games but the reality is I have no shortage of fun games to play right now.

So what am I playing that isn’t Monster Hunter?

Well, the new Luigi’s Mansion is awesome. Seriously, just go to the eShop and buy it right now. It is fun, charming, challenging and beautiful. Also the multiplayer is a blast.

Bioshock Infinite has a grip on me. I’m taking my time and trying to read and explore the world as much as I can. I love listening to all the recordings and watching the little movies.

< article continued at Penny Arcade >

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How To Turn Time Into Bones
Posted by News Fetcher on March 31 '13 at 11:15 PM
From Penny Arcade:


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La Fille Et Le Oiseau
Posted by News Fetcher on March 29 '13 at 09:45 AM
From Penny Arcade:
Because of the way our kind experiences time, doing what you want to when you want to can be a complex undertaking. For example, I am writing a newspost right now when what’s really needed is for me to play Bioshock Infinite for a super long time.

Until I’m through the whole thing, I don’t know which of my thoughts are even relevant. I feel confident that there is something incredibly fucked up with this town, though. For some reason, being up in the sky is the least weird thing about this place. And also, Belle is there…?

Design-wise, certainly. But I think there’s a strong case to be made for Rapunzel also, and if you’ve played the game at all you’d know why I might think so. This is a fairy-tale. I think the world is amazing, and she is amazing, but as an organism she doesn’t look like she’s made of the same genetic material as everyone else. This could be literally true; I don’t know. It would explain a lot about how her body is.

The go-to source for Bioshock Infinite curmudgeonry has generally been John Teti’s Gameological Society review, “The Gilded Cage,” where he more or less posits that Infinite is a remake. If so, it’s the most high concept execution of the practice yet - there might be a clue in the name itself. I like reading things from people I don’t agree with, and I do not agree with this man. The funniest part is that the point I disagree with him on the most isn’t even about the new game - it’s about the old one. Casting his attention backward, he describes Bioshock as a game which interrogates “the philosophy of Ayn Rand by putting an objectivist tyrant at the heart of an underwater dystopia.”

< article continued at Penny Arcade >

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Strip Search!
Posted by News Fetcher on March 29 '13 at 09:15 AM
From Penny Arcade:
Today’s Strip Search episode is a real doozy. This challenge was about dealing with fans/trolls on Twitter and we brought in guest judge Scott Kurtz to critique the artists on their social media skills.



This episode is generating a lot of great discussion in the comments section and on Twitter. Obviously all these challenges are very subjective so not everyone is going to agree on the results. I have to agree with most of what Scott says to the artists in this episode though.

**MINOR SPOILERS AHEAD SO WATCH THE EPISODE FIRST!**

The reality is that making stuff is not easy. Finding that creative voice inside yourself and then trusting it enough to make art and put it in front of other people is fucking hard. Scott is right when he says that you can’t let the audience determine what you create. You have to remember that for every email you get complaining about a comic strip, there are hundreds of people who loved it. You learn very quickly about the vocal minority in this business. If you start trying to engage and please every pissed off troll that sends you a tweet you’ll lose your own voice very quickly and then you’ll lose the vast majority of silent fans of your work.

< article continued at Penny Arcade >

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La Fille Et Le Oiseau
Posted by News Fetcher on March 28 '13 at 11:15 PM
From Penny Arcade:


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Personae
Posted by News Fetcher on March 27 '13 at 10:45 AM
From Penny Arcade:
We are bullish on Lego City Undercover, which looked like it was basically gonna be GTA <a href=""http://www.penny-arcade.com/comic/2013/03/27">minus the G and the T</a>, which is basically true. It’s also incredibly silly in that Disney Pixar sorta way, in that it fights a Two Front War against children and their parents with physical humor and references that aren’t meant for every member of the intended audience.

Let us, now and in the future, refer to the journalistic edifice dedicated to electronic entertainment as The Machine. There is no value judgment inherent or even implied by this term - it is meant to contain in a single phrase the groups and individuals who acquire and disseminate information about this medium, the assumptions of the meta-entity, and the incredibly complex relationship they have with this shit.
I think we just need to accept that there are games The Machine is not meant to assess, and maybe can’t assess, and that’s… okay. I’m thirty seven, if a cop super likes donuts or whatever that don’t get me out of bed. The Machine is a specialist device, and can be relied upon to express the contours of these experiences with a granularity, but not every game demands the full sweep. As “this thing of ours” becomes normal, for lack of a better term, there are going to be games that aren’t what we might think of as Games with the capital g. And when you turn The Machine’s gaze on them, you look sort of dumb. I don’t need to know what Zagat thinks of the KFC Famous Bowl, and unless you can tell me about a game like this without resorting to your Big Bag of gourmet gaming terminology, you aren’t actually providing a service.
< article continued at Penny Arcade >

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