By BeauHD from Slashdot's better-than-nothing department
Ars Technica's Kyle Orland shares his experience with Valve's recently announced Steam Link app, which lets users play games running on a PC via a tablet, mobile phone, or Apple TV on the same network. The app launches today for Android 5.0+ devices; iOS support is "pending further review from Apple." From the report: Valve isn't kidding when it says a Wi-Fi router in the 5Ghz band is required for wireless streaming. I first tested iPad streaming on the low-end 2.4Ghz router provided with my Verizon FiOS subscription (an Actiontec MI424WR), with a wired Ethernet connection to my Windows gaming rig on the other end. The Steam Link network test warned me that "your network may not work well with Steam Link," thanks to 1- to 2-percent frame loss and about 15ms of "network variance," depending on when I tested. Even graphically simple games like The Binding of Isaac ran at an unplayably slowed-down rate on this connection, with frequent dropped inputs to boot.
Switching over to a 5GHz tri-band router (The Netgear Nighthawk X6, to be precise), the same network test reported a "fantastic" connection that "look[s] like it will work well with Steam." On this router, remotely played games ran incredibly smoothly at the iPad's full 1080p resolution, with total round-trip display latency ranging anywhere from 50 to 150ms, according to Steam Link's reports (and one-way "input lag" of less than 1ms). At that level of delay, playing felt practically indistinguishable from playing directly on the computer, with no noticeable gameplay impact even on quick-response titles like Cuphead.Read Replies (0)
By BeauHD from Slashdot's all-inclusive department
A new Xbox controller designed for people with disabilities has been announced by Microsoft today. The Xbox Adaptive Controller features two large programmable buttons and 19 jacks that can be connected to a range of joysticks, buttons, and switches to make it easier for a wider range of people to play games on Xbox One and Windows 10 PCs. The Verge reports: "I can customize how I interface with the Xbox Adaptive Controller to whatever I want," says Solomon Romney, a Microsoft Store learning specialist who was born without fingers on his left hand. "If I want to play a game entirely with my feet, I can. I can make the controls fit my body, my desires, and I can change them anytime I want. You plug in whatever you want and go. It takes virtually no time to set it up and use it. It could not be simpler."
The focus is on connectivity and customizability, with players able to build a setup that works for their capabilities and needs. It won't be an all-in-one solution for many games, but through the use of peripherals and the Xbox's system-level button remapping, the possibilities could be endless. The Xbox Adaptive Controller will cost $99.99 and goes on sale later this year.Read Replies (0)
By BeauHD from Slashdot's still-active department
An anonymous reader quotes a report from The New York Times: The Kilauea volcano erupted from its summit on Thursday morning (Warning: source may be paywalled; alternative source), spewing an ash plume that reached 30,000 feet above the island of Hawaii, the authorities said. The eruption was the most forceful new explosion so far at Kilauea, one of the world's most active volcanoes. Kilauea has already been triggering small earthquakes, creating gas-emitting fissures and releasing flows of lava that have destroyed dozens of homes this month. The Hawaiian Volcano Observatory issued a "code red" warning that additional activity could be expected. "At any time, activity may again become more explosive, increasing the intensity of ash production and producing ballistic projectiles near the vent," the observatory said. But Dr. Michelle Coombs of the United States Geological Survey said that ash fall from the eruption, which occurred shortly after 4 a.m., was "pretty limited" to the area around Hawaii Volcanoes National Park. She emphasized that the new eruption wasn't the "big one" that some are fearing, drawing a contrast with the eruption in 1980 of Mount St. Helens in Washington State that killed 57 people.Read Replies (0)
By BeauHD from Slashdot's location-services department
Earlier this week, ZDNet shed some light on a company called LocationSmart that is buying your real-time location data from four of the largest U.S. carriers in the United States. The story blew up because a former police sheriff snooped on phone location data without a warrant, according to The New York Times. ZDNet is now reporting that the company "had a bug in its website that allowed anyone to see where a person is located -- without obtaining their consent." An anonymous reader shares an excerpt: "Due to a very elementary bug in the website, you can just skip that consent part and go straight to the location," said Robert Xiao, a PhD. student at the Human-Computer Interaction Institute at Carnegie Mellon University, in a phone call. "The implication of this is that LocationSmart never required consent in the first place," he said. "There seems to be no security oversight here." The "try" website was pulled offline after Xiao privately disclosed the bug to the company, with help from CERT, a public vulnerability database, also at Carnegie Mellon. Xiao said the bug may have exposed nearly every cell phone customer in the U.S. and Canada, some 200 million customers. The researcher said he started looking at LocationSmart's website following ZDNet's report this week, which followed from a story from The New York Times, which revealed how a former police sheriff snooped on phone location data without a warrant. The sheriff has pleaded not guilty to charges of unlawful surveillance. He said one of the APIs used in the "try" page that allows users to try the location feature out was not validating the consent response properly. Xiao said it was "trivially easy" to skip the part where the API sends the text message to the user to obtain their consent. "It's a surprisingly simple bug," he said.Read Replies (0)
By msmash from Slashdot's up-next department
The mayor of New York City, Bill de Blasio, has announced the formation of a new task force to examine the fairness of the algorithms used in the city's automated systems. From a report: The Automated Decision Systems Task Force will review algorithms that are in use to determine that they are free from bias. Representatives from the Department of Social Services, the NYC Police Department, the Department of Transportation, the Mayor's Office of Criminal Justice, the Administration for Children's Services, and the Department of Education will be involved, and the aim is to produce a report by December 2019. However, it may be some time before the task force has any sort of effect. While a report is planned for the end of next year, it will merely recommend "procedures for reviewing and assessing City algorithmic tools to ensure equity and opportunity" -- it will be a while before any recommendation might be assessed and implemented.Read Replies (0)
By msmash from Slashdot's suspicion-grows department
The headline demo at Google's I/O conference earlier this month continues to be a talking point in the industry. The remarkable demo, which saw Google Assistant call a salon to successfully fix an appointment, continues to draw skepticism. News outlet Axios followed up with Google to get some clarifications only to find that the company did not wish to talk about it. From the report: What's suspicious? When you call a business, the person picking up the phone almost always identifies the business itself (and sometimes gives their own name as well). But that didn't happen when the Google assistant called these "real" businesses. Axios called over two dozen hair salons and restaurants -- including some in Google's hometown of Mountain View -- and every one immediately gave the business name. Axios asked Google for the name of the hair salon or restaurant, in order to verify both that the businesses exist and that the calls were not pre-planned. We also said that we'd guarantee, in writing, not to publicly identify either establishment (so as to prevent them from receiving unwanted attention). A longtime Google spokeswoman declined to provide either name. We also asked if either call was edited, even perhaps just cutting the second or two when the business identifies itself. And, if so, were there other edits? The spokeswoman declined comment, but said she'd check and get back to us. She didn't.Read Replies (0)
By BeauHD from Slashdot's new-and-improved department
An anonymous reader quotes a report from Gizmodo: YouTube Music, a streaming music platform designed to compete with the likes of Spotify and Apple Music, officially has a launch date: May 22nd. Its existence will also shift around YouTube and Google's overall media strategy, which has thus far been quite the mess. YouTube Music will borrow the Spotify model and offer a free, ad-supported tier as well as a premium version. The paid tier, which will be called YouTube Music Premium, will be available for $9.99 per month. It will debut in the U.S., Australia, New Zealand, Mexico, and South Korea before expanding to 14 other countries.
One of the selling points for YouTube Music will be the ability to harness the endless amount of information Google knows about you, which it will use to try to create customized listening experiences. Pitchfork reported that the app, with the help of Google Assistant, will make listening recommendations based on the time of day, location, and listening patterns. It will also apparently offer "an audio experience and a video experience," suggesting perhaps an emphasis on music videos and other visual content. From here, Google seems to be focused on making its streaming strategy a little less wacky. Google Play Music, the company's previous music streaming service that is still inexplicably up and running despite teetering on the brink of extinction for years, will slowly be phased out according to USA Today. Meanwhile, the paid streaming subscription service, known as YouTube Red, is being rebranded to YouTube Premium and will cost $11.99 per month instead of $9.99. (Pitchfork notes that existing YouTube Red subscribers will be able to keep their $9.99 rate.) YouTube Premium will include access to YouTube Music Premium. Here's a handy-dandy chart that helps show what is/isn't included in the two plans.Read Replies (0)