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Strip Search!
Posted by News Fetcher on July 16 '12 at 09:30 AM
By Gabe from Penny Arcade:
The Kickstarter is really going great, thank you to everyone who has pledged. We’ve revealed a bunch of new goals that I’m very excited about. If you take a look at what we’ve proposed you can see this isn’t just about an ad free Penny Arcade. This is about what we can do if we are freed from that model. We will be going into all these various projects in greater detail as the month goes on but right now I want to talk about Strip Search.

At some point during a PATV episode I brought up the idea of a sort of “America’s next top webcomic” show. Essentially Hell’s Kitchen for web cartoonists. The response to that concept was overwhelming. Well we’ve been working on the details and Strip Search is the result. So how does it work?

We would start off by asking for submissions. Any webcomic artist could send us a sample of their work and a quick video of themselves stating why they would like to be on the show. Then we take all these submissions and narrow it down to our cast of 10 artists. They are flown out here to Seattle and live together in a house rigged with cameras. We will then put them through a series of challenges based on the skills needed to run a successful web comic. We will test their artistic skills as well as their business smarts. Tycho and I will knock them off one by one over the course of the show until we are left with one winner.

< article continued at Penny Arcade >

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Mahou Hime Ganbaru
Posted by News Fetcher on July 15 '12 at 11:15 PM
From Penny Arcade:


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Thank you for your support
Posted by News Fetcher on July 13 '12 at 06:45 AM
By Gabe from Penny Arcade:
Thanks to everyone who has come by the booth here at Comic Con. We will be there all day again today. We will also being doing a special Lookouts signing tonight after the show at the Cryptozoic store in the Gaslamp District. 

It looks like Kickstarter will hit our $250k goal at some point tonight. This will reveal a bunch more of our new project ideas and stretch goals. Some people have told us they would be sad to see the Penny Arcade Presents projects stop and I appreciate that. I feel like we’ve really done some good work on those. In fact I think of our Zelda comic as once of the best things I’ve made period. With that said, the prospect of devoting that energy to something like Automata, CTS, Paint The Line, Lookouts, Twisp & Catsby or even something brand new…well, that is incredibly exciting to me. 

-Gabe out

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Exceptions
Posted by News Fetcher on July 12 '12 at 11:15 PM
By Tycho from Penny Arcade:
We’re at San Diego, booph 1334, so on and so forth. But we are ALSO schlepping hot jpegs and flopping them right onto your plate. Among other fabulous toys, you might have heard that there is a toy prized above all others. Well, as professional thing-sayers, we have things to say about that.
I met the creator of The Walking Dead, Robert Kirkman, at San Diego Comic-Con a few years ago - Scott introduced me to him. The first thing he said, the very first thing, was that I looked like Bunsen Honeydew and he is exactly right. If you’re going talk about the Walking Dead, I feel like you have to say which Walking Deads you’re a fan of to calibrate things for people: Books Yes, Show No, Board Game No Idea, and Videogame… Yes, to the extent that it’s possible to like the things these people are constantly doing to you.

These fuckers have well and truly cracked the Episodic Nut, by requiring a reasonably priced “whole season” purchase to insure their own solvency and then rewarding you with content drops worth planning around. My son and I played through the new Monkey Island game, and we still quote it to this day; I found myself scouring feeds and counting the days until the next Walking Dead release. It can work, it turns out, but they had to spin the tumbler for awhile to find out how.
< article continued at Penny Arcade >

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Updated Kickstarter
Posted by News Fetcher on July 12 '12 at 07:00 AM
By Gabe from Penny Arcade:
We have updated the Kickstarter FAQ with answers to a lot of the questions we’ve been getting. We’ve also revealed a couple of the stretch goal projects. Something that might not have been clear is that when we say no advertising that also means no PA Presents. I love working on comics for publishers but we spend a huge chunk of time every year on stuff that isn’t ours. Working on things like comics to promote games and pre-sell bonuses fill in all the cracks between our Mon, Wed, Fri strips. I’ve been honored to work with some of these properties but I’d love to devote that time to our own projects. I feel like we have all these cool worlds that we’re neglecting because we just don’t have the time. This KS would change all that.

On the KS page now you will see that we have plans for a new Lookouts story, one that explains what it’s like for girls in this world. We also put up a peek at an Automata project we’d love to do. The best part is that if the KS works all these new projects would go up alongside the regular strip rather than taking it over.  This isn’t just about an ad free Penny Arcade, it is about more Penny Arcade.

Some people have asked if the KS ammount is really how much we make in advertising each year. Advertising revenue changes from year to year but the truth is that this figure is significantly less than we generally make. This KS is not about making money, it is about working directly for you guys and the freedom that will give us as artists.

< article continued at Penny Arcade >

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Liquefaction
Posted by News Fetcher on July 10 '12 at 11:15 PM
By Tycho from Penny Arcade:
The San Diego Comic-Con has a dark side, certainly; a dark place, where fear is currency. Come to booth 1334 for succor.
By this point, you probably don’t need me to tell you what Theatryhthm is. It’s
Ouendan, or it’s Elite Beat Agents, right? Except when it isn’t, exactly; except when it is hinting at an incredibly beautiful experience that it isn’t yet, but could be. Korkomorka’s Jason Schreier had an interesting piece up detailing his craving for a true narrative RPG, gilded with these clever inputs.

There are RPGs that leverage rhythm as the primary mode of interaction, though, even if they don’t bend toward the narrative end of the spectrum; every genre now steeps in powerful role-playing constructs. Rock Band is positively soaking in customization and progression. For the Patapon series, you barely need to make a case: these are Rhythm RPGs, full stop.
< article continued at Penny Arcade >

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Liquefaction
Posted by News Fetcher on July 10 '12 at 11:15 PM
From Penny Arcade:


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Penny Arcade Sells Out
Posted by News Fetcher on July 10 '12 at 07:15 AM
By Gabe from Penny Arcade:
About eleven years ago Penny Arcade was on the brink of collapse. We had recently recovered the rights to our own work after accidentally selling them to a shady internet aggregator. The good news was that we could keep making Penny Arcade but the bad news was we had quit our jobs and we were broke. We talked about giving up and begging for our jobs back but I convinced Tycho to try something first. The Wayback Machine has a couple priceless snapshots of the day we decided to ask you for donations. Going back and reading those posts today is really amazing. For almost two years we ran this website entirely on your generosity. You paid for our rent, food, video games and in return we made PA three times a week as well as a bunch of extra content. A lot has changed in eleven years. PA has fourteen employees now, we put on two massive conventions every year, we run a worldwide charity, we produce our own video games and web show. It’s a major operation now and running it off of donations again seems impossible. Or is it?

< article continued at Penny Arcade >

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The Lesser Of Two Evils
Posted by News Fetcher on July 08 '12 at 11:15 PM
By Tycho from Penny Arcade:
We have many tales of San Diego Comic-Con adventure in store for you, through the week and maybe just past. I am completely fascinated with it this year for some reason, even though we’ve gone every year since 2000 and such enthusiasm should be all but burned out. I fully expect to synchronize with readers on a variety of topics, some of them thoroughly surprising. I also expect to take megadoses of vitamins A and C to counteract fully six days of exposure to those enervating halogen rods.
Something unique to my own experience at these conventions is that my role in what goes on here is somewhat ethereal. The Cyanide and Happiness guys can all draw and write in the way you would expect; if you come into contact with any of them, odds are good that you will have an experience which conforms to the ideal. If you should stumble upon a Wild Tycho in the tall grass, there is a very good chance that you will have a partial or fragmentary experience which leaves you angry, confused, and ultimately dissatisfied. I mean, I give it my best. But it is a rare individual who craves abrasive advice for Dungeon Masters coupled with conspiratorial murmurs re: bimetallism.
They do exist, though, these strange creatures, and having made their way to our holy mount I endeavor to dispense the requisite wisdom. For whatever reason, though I suspect it may be correlated with our global media empire in some way, people do approach us with broad questions about the deeper truths of .jpeg manufacture. I’m only too happy to oblige them, and the answers are blessedly short, which allows the petitioner to resume their undertaking immediately:
Start yesterday. And never stop.
That’s the problem with the truth; generally speaking, you sound stupid or crazy when you say it.
(CW)TB out.
<a>never at a loss for words

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The Lesser Of Two Evils
Posted by News Fetcher on July 08 '12 at 11:15 PM
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Comic Con
Posted by News Fetcher on July 06 '12 at 09:15 AM
By Gabe from Penny Arcade:
We will be at Comic Con is next week and I’ve got all the details for you.

Penny Arcade will be in booth 1334 and as usual you’ll be able to find both tycho and I there as well as an assortment of our merchandise. We can sign stuff for you and I’ll do sketches if you bring me some paper.

PA will be involved in two panels this year. The first is the PA panel with Tycho and I. This is Saturday from 2:30-3:30 PM in Room 5AB.

The second is the Biz of Webcomics panel. Robert will be on this one along with Kurtz and Guigar. This will be Friday from 5-6 PM in Room 24ABC.

Tycho and I will also be doing a special signing Friday night. This will from 8-11 PM at the Cryptozoic store. You can come into the store and pick up a physical copy of our new Lookouts comic book. If you’re looking for the SDCC exclusive alternate cover drawn by me this is the place to grab it.



The Cryptozoic store is in an incredible loacation, just a block or so from the convention center right smack in the Gaslamp district. Come on down Friday night and say hi!

-Gabe out

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Outvoted
Posted by News Fetcher on July 06 '12 at 07:15 AM
By Tycho from Penny Arcade:
I’ll talk about Theatrythm next week, when I can stop playing it long enough for the thoughts

to coalesce. Gabriel is similarly enthralled, as will become

clear very shortly
. I endeavored to be your bulwark in this regard, but if the pen is mightier than the sword, the digital stylus must be an equal amount greater than the pen.
Cryptozoic was in charge of our two “deckbuilding” games, which leverage the deeply inside baseball “Penny Arcade” license, but that

wasn’t the first thing they asked for. The first thing they asked for was Lookouts.
They seem to think that it has the capacity to be really, really big, which we have always sort of agreed with, even when we came up with it at Arby’s. I can distinctly remember that I stopped chewing altogether at one point, and looked at my fellows, who shared my expression of fear and surprise. As Gabriel suggested previously, it has the power to be anything. But we’re going to start with a comic.
We’ve been working on it for awhile. There was a period of a couple months there where it was radio silence, and I didn’t want to bother

them about it because I didn’t want to verify what I suspected: that this, like other super rad high-concept plays, was

too beautiful to live. But that wasn’t it at all! They had been prowling for the right colorist the whole time,

and I think they may have found him. There are previews of the first issue online, but I have four more pages that show the kind of beautiful, batty nonsense their team is pulling off:

article continued at Penny Arcade >

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Outvoted
Posted by News Fetcher on July 05 '12 at 11:15 PM
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San Diego Comic Con
Posted by News Fetcher on July 05 '12 at 10:30 AM
By Gabe from Penny Arcade:
We will be at Comic Con is next week and I’ve got all the details for you.

Penny Arcade will be in booth 1334 and as usual you’ll be able to find both tycho and I there as well as an assortment of our merchandise. We can sign stuff for you and I’ll do sketches if you bring me some paper.

PA will be involved in two panels this year. The first is the PA panel with Tycho and I. This is Saturday from 2:30-3:30 PM in Room 5AB.

The second is the Biz of Webcomics panel. Robert will be on this one along with Kurtz and Guigar. This will be Friday from 5-6 PM in Room 24ABC.

Tycho and I will also be doing a special signing Friday night. This will from 8-11 PM at the Cryptozoic store. You can come into the store and pick up a physical copy of our new Lookouts comic book. If you’re looking for the SDCC exclusive alternate cover drawn by me this is the place to grab it.



The Cryptozoic store is in an incredible loacation, just a block or so from the convention center right smack in the Gaslamp district. Come on down Friday night and say hi!

-Gabe out

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Lookouts Issue #1
Posted by News Fetcher on July 04 '12 at 08:30 AM
By Gabe from Penny Arcade:
The first issue of our ongoing Lookouts comic book is available today on Comixology! This book has been a long time in the making and I’m incredibly proud of the result. Cryptozoic has put together and incredible creative team and they really nailed the Lookouts style. Tycho and I worked very closely with everyone involved to make sure this book feels like Lookouts. If you’re a fan of our fantasy boy scouts I think you’re in for a real treat.



I’ve always thought that Lookouts has the potential to be a big deal. I can see YA novels, Saturday morning cartoons, movies and action figures all based on the Lookouts world. This comic book is beautiful and I hope it’s just the tip of the iceberg. So tell your friends and tell your friends to tell their friends. I would love for Lookouts to be huge!

-Gabe out

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Ionosphere
Posted by News Fetcher on July 03 '12 at 11:15 PM
By Tycho from Penny Arcade:
Gabriel has been playing the newest Spider-Man, which - to hear him tell it - is actually a new Batman game, or something very much like it. He doesn’t care at all! He doesn’t think they’re engaged in a barrel scraping operation, or that there’s a paucity of inspiration at Beenox, or anything of the kind. He loves Batman: Arkham Whatever, and he simply thinks that all superhero games should be exactly like that. Essentially, he’s arguing for the formulation of Batman a la Rocksteady as a kind of genre.
Spider-Man games have gone back and forth on whether or not you have to actually swing from something while you’re doing those things which are associated with the spider’s domain. It doesn’t actually make the game more fun in any way, in fact, it’s like adding a kind of “hall monitor” expressly to staunch your glee. It’s a bit of realism that probably isn’t required, but it’s still fun to think about.
We have a pre-order thing going for <a href=""http://store.penny-arcade.com/products/paint-the-line-red-tide>Paint The Line: Red Tide</a>, but it comes out in like five days, so it’s not the kind of pre-order that is for something off in some nebulous future. I mean, it’s on the desk in front of me, still in the shrinkwrap. What the Pre-order does give you is a mini-comic by one of the designers, Steve Bowler, which details a fateful match of nations. Kiko was able to take the design and make an immaculate package out of the experience, and his phalanx of freelance artists struck their targets unerringly. I was pleased that he came to me for flavor text, because I’m the sort of person who actually reads that shit in this type of game and I’ve always wanted to try my hand at it.

< article continued at Penny Arcade >

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Melange
Posted by News Fetcher on July 02 '12 at 10:15 AM
By Tycho from Penny Arcade:
Knowing, as we do, that Gabriel plays games in order to be rewarded with “new art,” the fact that Kingdom Hearts 2 ranks high for him - as high as it can, actually - probably isn’t a surprise. I find the story fascinating, the sort of game one drains with a FAQ chaser; there are huge ideas all over the fucking place, when the fact their tangle of warring franchises works at all is surprising out the gate.
Of course, that’s not what he’s after; he finds it superfluous, which is how you know we’re in this universe and not another one.
He was able to grab a demo for it, much the same way you can, from the cramped, authentically terrifying cave that is the eShop on the 3DS. He’d never been in there before; it was the Dream Drop Distance demo that drew him in, and when he found himself ensconced by that haunted thicket he cried aloud.
There are many things one can say about the 3DS, and we routinely do. I have suggested that just as with the DS itself, it can take a while to find that game which makes the system (with all its attendant idiosyncrasies) disappear. After that happened, I found myself hungry for those “snack” threshold games I’ve grown accustomed to on traditional systems and personal computers: not full discs, no carts, just something I can point to on the cart and grab quickly. This was when I was a young man, new to the world; my soul had built no callus.
< article continued at Penny Arcade >

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Melange
Posted by News Fetcher on July 01 '12 at 11:15 PM
From Penny Arcade:


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Innovation
Posted by News Fetcher on June 29 '12 at 10:15 AM
By Tycho from Penny Arcade:
Try to follow the sequence of events:

1. Gabriel Switched To The Mac, But Had A Windows Mobile Phone

2. Then He Had A Mac And An iPhone

3. Then he Had A Mac And A Windows Phone

4. Then He Went Back To The iPhone, But Got A PC.

So now that he’s back in the Mobile portion of the fold he’s having a number of “freemium” experiences that he enjoys to varying degrees, even though he knows that he is only pushing a metaphorical button until a biologically reinforced reward falls out. Games that you can only play for a little while until all of your weebles have been committed, and you must wait for them to return. Kara’s strategy is to play so many of them that she is never without a weeble, or at any rate a weeble equivalent, to invest in her digtal airport/sushi bar/dwarf village/kumite/skeevy rub n’ tug.

In any case, having seen its corrupting power, Gabriel decided that the time had come to
plant a flag</i> in the genre. That is all a joke setup, obviously, but we’re already getting pitches to make the game detailed in the strip, which is sorta like… dudes. I’m not sure you understand this one.

The difference between Gabriel and myself, one of many, is that I actually did make a game, one that you can buy <a href="http://store.steampowered.com/app/213030/?snr=1_7_suggest__13">on Steam
OR on Xbox where it just came out about ten hours ago. I even (ahem) “binged” it on there, I literally said “Xbox, Bing Precipice,” because I felt confident that no-one had ever said that before or would, ever again, after that moment. I like to put my stamp on that kind of stuff.
< article continued at Penny Arcade >

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Innovation
Posted by News Fetcher on June 28 '12 at 11:16 PM
From Penny Arcade:


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