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David Sirlin On Badminton
Posted by News Fetcher on August 03 '12 at 01:15 PM
By Tycho from Penny Arcade:
I was going to write about the phenomenon of Losing To Win, but Sirlin is way, way on it</i>. I saw it on <a href="http://www.penny-arcade.com/report/">The Cut, as I see so many things now.

(CW)TB

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Systemica
Posted by News Fetcher on August 03 '12 at 10:15 AM
By Tycho from Penny Arcade:
It is difficult to talk to Gabriel at the moment, as the lion’s share of my conversational attempts are directed to “The Hand.” His focus is on the 3DS, specifically on the game that is in the 3DS, even more specifically Kingdom Hearts: Dream Drop. His relationship to that device is fraught, as I’ve desribed repeatedly - but it’s the first time he hasn’t complained about it and has found the 3D a boon. That feature is annoying when its implemented in a merely nominal way, but it’s most annoying in a game that simply isn’t enjoyable; a game that no amount of spatial wizardly could improve. Many such games exist.

“DD” is full of meshed systems, though, ones which it took him awhile to explain, like craftable “dream eater” “creachoids” that do “this and that type of shit.” We took it upon ourselves to detail some of the more esoteric mechanisms to assist your savorance of their richness.

There was an authentically hilarious slab of unintentional theater at Kuantico yesterday entitled “Gaming’s Biggest Problem Is That Nobody Wants To Talk,” which can reasonably and with increased precision be retitled, “Why Wont Game Industry Professionals Willingly Feed Their Hand Directly Into My Career-Pulverizing Chipper Shredder.” It conflates a plea for the furtherance of his own livelihood with some kind of democratized info utopia. These fucking people.
< article continued at Penny Arcade >

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Systemica
Posted by News Fetcher on August 02 '12 at 11:15 PM
From Penny Arcade:


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Nathan
Posted by News Fetcher on August 02 '12 at 10:45 AM
By Gabe from Penny Arcade:
Back in 2008 we were contacted by the Make A Wish foundation. We got to meet a young man whose wish was to spend a day with us at Penny Arcade. Nathan Burgess came out to the office and we ate pizza and played video games. He was an awesome kid and we ended up putting him in a comic strip the next day.

Nathan lost his battle with cancer on Tuesday.Our hearts go out to Nathan’s friends and family. I did not know Nathan very well but our lives intersected four years ago and I’m very grateful for that.

-Gabe out

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Full PAX Dev Schedule
Posted by News Fetcher on August 01 '12 at 01:30 PM
By Tycho from Penny Arcade:
We have one of those.

(CW)TB

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A Mail We Just Got
Posted by News Fetcher on August 01 '12 at 10:00 AM
By Tycho from Penny Arcade:
Hello my name is Max Fairbanks and i Understand your Company deals in motorized wheelbarrow ,And can you email me with the types and Models that you have including with their prices range On them thank you

Best regards

Max Fairbanks


Max, I think you may be under some profound misconceptions about my business.

(CW)TB

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Orctivism
Posted by News Fetcher on August 01 '12 at 10:00 AM
By Tycho from Penny Arcade:
It is a truth universally acknowledged that muhfuckin’ Orcs are a huge problem, and must die, but I can’t get Brenna to warm to the idea that directing a steady stream of them through our wholly custom hellscape is the appropriate response. There isn’t another route, not here; I might refer you to the name of the game itself to get a sense of its dialectic.
She does not want to do that. She does not want to do any of those things, which is to say, she doesn’t want to do the things a person does (is forced to do) in a non-trivial percentage of the games I own.
This came up during God of War, also. Harpies would occasionally undergo a controversial wing-removal procedure which she found deeply offensive. There’s no way to engage demoniacal bird-women in anything approaching a dialogue, at least not in this game. There is no button on the bottom of the controller that I could be using to discuss their unique caste system or if they’re born live or if they hatch from fucking eggs or WHAT.
The demo for High Moon’s new Transformers game is out now, almost everywhere you might want it, and I haven’t actually played it but I still like it think you should go get it.

I spent the entirety of my time with the product transforming the robots back and forth in every permutation I could generate. The multiplayer last time around was one of those once-a-year type Surprises, class-based action with addictive progression and alien robots that turn into radical shit. Seeing your friends literally “roll out” of a base in vehicle mode, jump off a cliff, transform in mid-air and bring some kind of Energon Hammer down… well, it ranks high. And now the tools go much farther in letting you customize the roster.

< article continued at Penny Arcade >

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Orctivism
Posted by News Fetcher on July 31 '12 at 11:15 PM
From Penny Arcade:


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New Daughters Art
Posted by News Fetcher on July 30 '12 at 04:30 PM
By Gabe from Penny Arcade:
Our Kickstarter goal for the new Lookouts comic is still a ways off. I’m hoping we can hit it though because I’m ridiculously excited to tell the story of the Daughters of the Eyrewood. You might think by looking at some of the previous concept art I’ve done for the project that the Daughters are similar to the Lookouts. Trust me, this is not the case.

Here is a new piece I finished today called “Mother”.



(click for high res!)

Pretty creepy right? These are not simply fantasy girl scouts.

For those of you interested in the process I’ve got some steps for you. I came in this morning around 9:30 and did this is my sketchbook.



I liked the rough sketch and once I got it into Photoshop I was super happy with the Inks.



(click for high res!)

Started coloring it this afternoon and had it finished by about 5:00.




< article continued at Penny Arcade >

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DayZ, DayZ
Posted by News Fetcher on July 29 '12 at 11:15 PM
From Penny Arcade:


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Rain-Slick 3 Game Update: Fanfiction Pack
Posted by News Fetcher on July 27 '12 at 11:15 AM
By Tycho from Penny Arcade:


< article continued at Penny Arcade >

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Strip Search
Posted by News Fetcher on July 27 '12 at 11:15 AM
By Gabe from Penny Arcade:
I admit to being a huge fan of reality tv style game shows. I love shows like So You Think You Can Dance, Hell’s Kitchen, and Master Chef. I even watch shows like Ink Master and Shear Genius. It doesn’t matter if it’s singers, chefs, fashion designers or gardeners. I love watching groups of people pushed together to compete at something they are good at. I don’t know a thing about cooking or dancing but I can’t get enough of these game shows. I’m always amazed when the challenge is something like “make a fruit tart” and one guy says “shit I’ve never made a fruit tart before” and then he proceeds to make a fucking fruit tart. I could never do that and maybe that’s why I love watching it so much. Could you pull a theme out of a hat and then write and draw a comic strip about it? Probably not, but I’m guessing you might like to watch people who can.

That’s the idea for our new show Strip Search.It is the next goal in our Kickstarter and It is a reality game show for web cartoonists. Like any of these other shows I mentioned it is about watching incredibly talented people face off in a competition with a reward that could change their life.



< article continued at Penny Arcade >

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Outernautical
Posted by News Fetcher on July 27 '12 at 09:15 AM
By Tycho from Penny Arcade:
The only thing that keeps my workday from being an unbroken stream of Outernauts’ plinks and boinks is the fact that “energy” exists. My compatriot hurts for it, and it’s made a beast of him.
Gabriel is not what you would call a “casual” gamer, assuming such a definition still has currency; I’m not entirely sure it does, but lets get it up on the wheel. Generally you figure out what that term means either by saying what it isn’t (it’s not “hardcore”) or via a circuitous definition (casual gamers like casual games). I’m starting to think that it’s best thought of as a genre, given the asymmetrical, bite-size “servings” and other proven systems. Typically this sort of thing is phrased as a war between teh mud-spackled hardcorz and bright Freemium princes, only recently arrived from the future. I would say this is fairly typical of our inability to observe or assess shit.
What became clear very quickly is that Gabriel is playing this type of game “wrong,” which is at least partly to blame for his energy drought: he’s not being sufficiently “social.” He’s not acting as a sales force, which would replenish this resource incrementally. He doesn’t use Facebook with any regularity; he’s going there to play. It’s not a diversion: that is what he actively wants to do. He wants to “buy” Outernauts, and there’s your bifurcation. Those of us who have lamented the death of arcades may now “celebrate” in earnest; they are well and truly back.
< article continued at Penny Arcade >

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Outernautical
Posted by News Fetcher on July 26 '12 at 11:15 PM
From Penny Arcade:


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Tycho Cosplay
Posted by News Fetcher on July 25 '12 at 02:30 PM
By Gabe from Penny Arcade:
Our next big Kickstarter stretch goal is the Strip Search web show. This will be like Master Chef for web cartoonists. We will be sharing lots more information about the show soon but right now we are about to hit a much goofier stretch goal. Tycho will cosplay at PAX dressed as a character that you all choose. We should hit this goal pretty soon so we went ahead and put up the voting page. Just hit this page and drop in the name of a character you’d like to see Tycho cosplay. We will let this run for a bit and then narrow it down to the top ten and have a vote.

We didn’t have any idea how this Kickstarter would be received. We think diverting our time and effort from advertisers and their projects to you and the stuff you want is a better arrangement. I can’t thank those of you that have already chipped in enough. Trying crazy things is sort of what we do and you guys have always been there for us.

-Gabe out

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The Proxy, Part Four
Posted by News Fetcher on July 25 '12 at 09:15 AM
By Tycho from Penny Arcade:
With Part Four, The Proxy comes to a close. It will Prox no more. But! Gabriel must like you, you must have forged a connection somehow, perhaps at PAX; he went deeply, profoundly H.A.M. on today’s strip. I mean, I wrote the words that are on there I guess, but I’ve got nothing to do with this thing.
This is some next level shit.

I’m in a kind of underground bunker with the Zeboyd duo, trying to put proper darkbow on the harrowing Precipice Quadrilogy. I wasn’t entirely prepared for the level of enthusiasm I saw from people at San Diego Comic Con for the series; like everything else I get wrapped up in, all the fireworks are taking place in my head. The outward aspect of these projects is mostly me sitting alone, typing in almost complete darkness. To be frank it makes me a little nervous that someone knows how I’m spending that time. Maybe more than a little nervous. Isn’t that strange? When I’m engaged in it, it’s incredibly personal, and private, and that’s mine don’t touch it even though it’s ostensibly being produced for an audience! I feel like I would gather up people’s copies if I could, just scoop them up, and run out into the woods.
I know so much about this “universe” that I’m often surprised that other people don’t know it. It’s on the inside of my eyelids, I can never get away from it. I spent so much time in lacy embroidery, poring over it, poking, that it seems like it must be written on me somewhere. I feel like I’m constantly talking about it, but in these meetings I’m having I’m apparently dropping crazy science because people always seem surprised if not horrified.
< article continued at Penny Arcade >

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The Proxy, Part Four
Posted by News Fetcher on July 24 '12 at 11:15 PM
From Penny Arcade:


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New KS Rewards
Posted by News Fetcher on July 23 '12 at 01:15 PM
By Gabe from Penny Arcade:
Check it out, we added a bunch of new rewards to the Kickstarter. You can check out all the details right here but there are a couple highlights in my opinion:

Khoo will plan your bachelor party - $7500 (1 available)

This is for planning and day-of execution only. Robert Khoo will take whatever your pre-determined budget is and plan a… uh… experience for you and your friends. A more detailed description to this reward would be against the code. See PA:TS S02E28 for reference.

As someone who attended Robert’s last Bachelor party I can tell you it was a weekend I will never forget. The PATV episode is great but that’s just a tiny fraction of the entire party. At one point I actually approached a cameraman after I realized he was filming me. I grabbed him by the shoulders and just said “burn the tape”. Please for the love of God, if you purchase this reward…invite me.

Mike and Jerry DM - $8000 (1 available)

Mike and Jerry will be your DM for you and 3 of your friends, running an adventure just for you. You just need to handle transportation to Seattle.

I don’t often toot my own horn. I’m not like, some horn tooter. I will say this though. Dungeon Master is something

I AM

INCREDIBLY

GOOD

AT.

< article continued at Penny Arcade >

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The Proxy, Part Three
Posted by News Fetcher on July 23 '12 at 09:00 AM
By Tycho from Penny Arcade:
The Proxy continues its proxification unabated, now in its third discrete lozenge. My son is younger than the boy we have included in the strip, and so is at an earlier point in this progression; the rules are interesting to him, insofar as they are a part of an individual card’s overall fascination. He knows, because his dictionary has told him - the dictionary that was once mine - that words are not merely to be collected, and arranged, but befriended:


His Pokemon are collected in a massive binder according to their patron elements, or by their card type. Duplicates are, for now, a waste; unaware of the vital mathematics we use to yoke raw chance, these doppelgangers are the card equivalent of those who brought they cup, yet are reticent to chip in. One day, and this day is fast approaching, the contents of that binder will be radically altered; the connections between discrete play concepts will burn bright. The game will appear in these junctures, toys somehow alchemized into tools.
Enthusiasts of On The Rain-Slick Precipice of Darkness 3 should know that we’re getting close to finalizing the first free DLC package, “The Lair Of The Seamstress,” which we’re hoping will come out soon. We don’t know when, exactly, but apparently there’s some kind of big convention or something next month; maybe we’ll try and put it out then. Zeboyd is coming up tomorrow to work on Rain-Slick 4 and the last DLC (also free) for the current one that details the fate of the player character from the first two games.
I’m one of those lore weirdos, you know? I always, always, always had a plan.
(CW)TB out.
<a>(instrumental)

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The Proxy, Part Three
Posted by News Fetcher on July 22 '12 at 11:15 PM
From Penny Arcade:


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