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Strip Search
Posted by News Fetcher on May 07 '13 at 09:30 AM
By Gabe from Penny Arcade:
It’s a new Strip Search! Enjoy:



-Gabe Out

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More Discussion Over At PAR
Posted by News Fetcher on May 06 '13 at 10:30 AM
By Tycho from Penny Arcade:
Ben has tons of kids, I’ve seen ‘em, and he’s got plenty to say about authentically productive next steps.

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The Young
Posted by News Fetcher on May 06 '13 at 10:30 AM
By Tycho from Penny Arcade:
Gabe went to teach cartooning again at his son’s school, something young people no doubt crave. Spending time with them is always interesting, because on very rare occasion you will hear what they are actually like.
This has been a not especially good week for Video Game Violence News, unless you actively want more tales of that kind, in which case it was a bumper crop. Everyone has an answer for it, too, and it tends to be the same answer, which is that videogames program young people to kill and no force on earth can halt the conversion.
I found being young incredibly difficult, as I believe I’ve said before. I think back to the things I did and to the person that I was, and it’s way gross. Here, in 2013, I literally purse my lips at an earlier iteration of myself. I don’t know anyone that schooling did not render crazy. Seriously, let’s ban school first.
These stories are so scary that they interrupt thought, which is something we need to resist. I try to imagine a scenario where my son would play videogames unsupervised for three solid days that didn’t culminate in my removing his door.
I’m sensitive to the idea and perhaps the literal truth that raising children is impossible. You don’t get absolute control over the inputs. But that’s not the same as no control, and if you can’t bothered to craft the context in which the beings you create can understand the world - that’s not being powerless, that’s ceding power. It’s surprising how often people confuse the two, but I understand why. Without agency, you can’t accrue consequence. No, I get it.
< article continued at Penny Arcade >

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Kids and games
Posted by News Fetcher on May 06 '13 at 10:15 AM
By Gabe from Penny Arcade:
I’ve gone into my son’s school to teach cartooning since he was in Kindergarten. He’s in second grade now and it’s still something I look forward to every year. I really love working with kids and teaching art. It usually ends up making for some good Penny Arcade comics too.

Aside from me calling some dude on the phone, today’s comic strip is completely true. It really shocked me that this little girl who could not have been more than 7 or 8 was asking me to draw the fucking Slender Man. It got me thinking about these kid’s parents and just how much they know about the games their kids are playing. I don’t think that we need less sex and violence it games. What I think we need are parents who are better educated about games and pay closer attention to what their kids are playing.

My first reaction when I see something like the Katie Couric special or the NRA rant against games is to get pissed off. When I hear stories about a kid playing a game for 72 hours straight I don’t want to ban violent games, I want to ban parents who don’t give a shit what their kid is doing for three fucking days. I want to scream at parents who let their eight year olds play Gears of War and Call of Duty on XBOX Live. That’s not especially productive though and so I started trying to figure out what I can actually do to solve the problem. As a parent and someone who is extremely plugged into the video game scene how can I help? What I decided to do was send an email to the PTA at my son’s school and ask if I could set up a parent education night.

< article continued at Penny Arcade >

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The Young
Posted by News Fetcher on May 05 '13 at 11:15 PM
From Penny Arcade:


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Strip Search!
Posted by News Fetcher on May 03 '13 at 09:45 AM
By Gabe from Penny Arcade:
Today’s Strip Search elimination is intense!



**SPOILER WARNING**

KNOCK KNOCK

WHO’S THERE?

SPOILERS MUTHERFUCKER

Wow what an episode huh? So what was it like from my point of view?

I already knew Erika a bit and had been a fan of her work for years. So I wasn’t surprised when she was incredibly funny, charming and talented. Abby I had never met in person and I have to admit I was blown away by how funny she was and just how great her comic turned out. I’m pretty sure it was the very first elimination comic strip that we actually laughed out loud at.

I keep an eye on all the comments and tweets, so I know there was a group of people that assumed that I hated Abby and that I’d send her home as soon as she walked into the the elimination. I’ll admit she had a lot to prove in my opinion walking onto that stage but regardless of what it might look like on the show, I took my role as a judge incredibly seriously.

Abby impressed the hell out of me not only with her comic but with how funny and quick she was throughout the challenge. She made a fan out of me.

She also told me to suck a dick.

Funny behind the scenes note about this episode. We had no way to heat up the ribs in the studio. Robert got them from a grocery store freezer so they were ice cold and tasted gross.

-Gabe out

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Divisive
Posted by News Fetcher on May 03 '13 at 09:45 AM
By Tycho from Penny Arcade:
Steam can only, only be considered incredibly dangerous.
This shit started because Leviathan: Warships had a commercial so entertaining they made a sequel for the commercial. Is the game any good? Shit, I don’t know. I think so. When I divide the amusement I received by ten dollars, the result is infinite.
We’re creeping ever closer to an age where Andy Moore’s Steambirds is a genre, where people bring more to the game than they borrow. That hasn’t always been the case. Leviathan: Warships doesn’t have an especially long campaign, and the “co-op campaign” referred to in the trailer is not a campaign of any kind but a few rejiggered single-player maps, which sort of makes me want to coin “Lie-viathan: Distort-ships” but I can’t be too mad. A combination of cloud-saving and cross platform play means that, once the iPad version hits, there’s an interesting little ecosystem in place. The main thing from a player perspective, the primary addition to the Steambirds ouvre, is that you’re actually constructing the ships you use hull by hull and cannon by cannon via a point-buy mechanism familiar to any wargamer. That means that the limited “maps” on paper represent a fairly significant amount of gameplay permutations. If they bolster this with a couple free weapon packs - the catalyst for endless construction and strategy - there’s no reason to believe it couldn’t become a “thing.”

< article continued at Penny Arcade >

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Divisive
Posted by News Fetcher on May 02 '13 at 11:15 PM
From Penny Arcade:


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Gabeart
Posted by News Fetcher on May 02 '13 at 07:00 AM
By Gabe from Penny Arcade:
You can now watch me draw Monday’s comic strip!



That one is obviously sped up but if you want to watch it all in real time you can:



The plan is to record a video like this each week. Every Thursday you should be able to watch a new “episode” of Gabeart. Be sure and subscribe to our PATV channel so you don’t miss anything.

-Gabe Out

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Strip Search!
Posted by News Fetcher on May 01 '13 at 10:00 AM
By Gabe from Penny Arcade:
The Strip Search is up, check it out!



I’m gonna talk about some of the stuff that happens in this episode. So watch it before you read any more of this.

**SPOILERS**

Okay so conventions are a HUGE part of being a cartoonist. Tycho and I have been to more than we can count from San Diego Comic Con to a comic book convention in a school gymnasium. Running your booth and interacting with people is something every cartoonist needs to learn. You might watch today’s episode and think that we were being too hard on the artists but I can assure you, this was easy mode.

Stealing stuff off tables, does that really happen? Hell yes it happens and most of the time there isn’t shit you can do about it. Kids come by and snag posters while you’re talking with a fan and then run off into the crowd. Adults walk up and just take books because they either think they are free or don’t give a damn. You can shout at them from behind your table but 9 times out of 10 they will just walk away with your stuff. I heard a story that one time Kris Straub chased a girl down and gave her a lecture after she walked away with a book. He became a con folk hero.

Are “booth barnacles” a real thing? Yes and they are much worse than what we gave the artists in this show. Listen I love our fans, I really do but some people God bless them just don’t know when to leave. Our own Erika Sadsad coined the term booth barnacle a few years ago to describe these folks. Sometimes they will sit right down in front of your booth. Other times they just stand there, hovering next to you for hours. So now you know, if you’ve ever been asked by an artist at a con to run an errand for them…I’m sorry, but you are a booth barnacle.

< article continued at Penny Arcade >

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Visionary
Posted by News Fetcher on May 01 '13 at 10:00 AM
By Tycho from Penny Arcade:
My objective, generally speaking, is to disappear; my profession is as much a mystery to me as it is to anyone else. I’ve standardized my mode of dress down to eight identical shirts and two pairs of pants. I also have one “nice” shirt, but don’t get excited. It’s not especially nice. And since I wear it every time an event passes a certain dress threshold, its workhorse plaid never quite honors the occasion.
I have a friend who takes clothes very seriously. He was trying to show me his shoes once, I assume because he thought maybe I would covet them or something, maybe I would absorb some kind of spore and become a shoe person, which did not happen. I absolutely understand their power, don’t get me wrong. That simply isn’t the kind of power I’m after. I don’t want the kind that goes away when I take it off.
The one totem I allow myself is glasses, which are apparently so annoying that Gabriel has decided to let a stranger slice off part of his eyebulb and shoot lasers at it. He’s out this morning tring to This was one of those rare cases where “Gabe and Tycho” cannot serve as true stand-ins, as we both wear glasses. But the idea is somewhere inside the comic, morphed, via the inversion technique.

Robert had Lasik done awhile ago, so long ago now that he has to wear glasses again, which is apparently a thing that happens. He would occasionally wear glasses anyway, for their intimidating effect, which was powerful enough to work on me even though I knew they were props. He told us about the process, which he found beyond odd: the laser man talked to him the whole time his cornea was off, complimenting him on the brilliant color of his iris, now unencumbered by its protective scale.
< article continued at Penny Arcade >

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Visionary
Posted by News Fetcher on April 30 '13 at 11:15 PM
From Penny Arcade:


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Strip Search!
Posted by News Fetcher on April 30 '13 at 09:00 AM
By Gabe from Penny Arcade:
The Strip Search is up, check it out!



I’m gonna talk about some of the stuff that happens in this episode. So watch it before you read any more of this.

**SPOILERS**

Okay so conventions are a HUGE part of being a cartoonist. Tycho and I have been to more than we can count from San Diego Comic Con to a comic book convention in a school gymnasium. Running your booth and interacting with people is something every cartoonist needs to learn. You might watch today’s episode and think that we were being too hard on the artists but I can assure you, this was easy mode.

Stealing stuff off tables, does that really happen? Hell yes it happens and most of the time there isn’t shit you can do about it. Kids come by and snag posters while you’re talking with a fan and then run off into the crowd. Adults walk up and just take books because they either think they are free or don’t give a damn. You can shout at them from behind your table but 9 times out of 10 they will just walk away with your stuff. I heard a story that one time Kris Straub chased a girl down and gave her a lecture after she walked away with a book. He became a con folk hero.

Are “booth barnacles” a real thing? Yes and they are much worse than what we gave the artists in this show. Listen I love our fans, I really do but some people God bless them just don’t know when to leave. Our own Erika Sadsad coined the term booth barnacle a few years ago to describe these folks. Sometimes they will sit right down in front of your booth. Other times they just stand there, hovering next to you for hours. So now you know, if you’ve ever been asked by an artist at a con to run an errand for them…I’m sorry, but you are a booth barnacle.

< article continued at Penny Arcade >

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Everybody Loves Rayman
Posted by News Fetcher on April 29 '13 at 10:30 AM
By Tycho from Penny Arcade:
“Rayman Legends Challenges App” is a mouthful. It’s not an aerodynamic moniker - let’s just be up-front about that. But as a consolation prize for Rayman’s delayed release, it’s entirely possible that you may find yourself consoled.
The challenges change from time to time, and focus on different types of play or amounts of players, but the ones for Murfy’s Dungeon let people get into the guts of the asymmetry that made the original demo so compelling. You really have to take a second to appreciate what they did here, creating a conduit for new players versed in today’s tap and touch dialectic to play with - not alongside, with - what we think of as a traditional player playing in a traditional way. It would be like if you could create the “missing link” after the fact. Performing an incredible trick where you raise a curtain and reveal that, whoa, everybody is playing games and a lot of discussion about what type of game or what type of gamer comes down to the fact that there just isn’t much connective tissue between the great kingdoms of play.

In order to play a game with someone, more often than not, you usually have to be playing the same game. That probably seems like something you wouldn’t have to enunciate, but not everybody likes to do the same stuff, let alone has spent their lives building the skillset required to perform pixel-accurate jumps. The Challenge App, in part, features an “endless run” game where one player is the runner and other player is the level. Like I said, you gotta take a second.
< article continued at Penny Arcade >

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Rayman Legends
Posted by News Fetcher on April 29 '13 at 09:30 AM
By Gabe from Penny Arcade:
Wii U owners were pretty disappointed when Ubisoft announced that they were pushing Rayman Legends back into September. It was originally scheduled to hit the Wii U back in February but Ubi decided to hold it back until they could release it for all three systems at the same time. I understand the logic. One marketing budget and distribution on systems that actually have a decent install base. It still sucked for Wii U owners like myself who had played the hell out of the demo and were excited for the full game.

There was quite a bit of backlash from gamers and even the game’s developers. Ubi decided to release something called Rayman Legends challenges to Wii U owners for free as a sort of olive branch. It’s out now and you can grab it from the Wii U eShop. It’s an interesting little “app” that serves up daily and weekly challenges and lets you compete with other players on a worldwide leader board. The real star of the game for my family is the Murphy’s Dungeon level. This level plays to the strength of the Wii U by having one player racing through the level on the TV while a second player manipulates the platforming via the Wii U gamepad.

< article continued at Penny Arcade >

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Everybody Loves Rayman
Posted by News Fetcher on April 29 '13 at 02:00 AM
From Penny Arcade:


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Monacolalia
Posted by News Fetcher on April 26 '13 at 09:45 AM
By Tycho from Penny Arcade:
The second time I went to GDC, we were watching the awards at the end of the show when the same dude kept coming up again and again. Not because he was a weirdo or anything, although that is almost certainly true; he kept going up there because he’d won “all the awards” for a game called Monaco. His name was Andy Schatz, but I didn’t know that before. It became easier to remember each time it was said, and it was said often.
That was years ago, mind you. Lots of people make part of a cool game and then the universe conspires against its completion. But he’s brought the game to every PAX since then, always with changes above or beneath the hood; weird, cool touches he put in there just ‘cause.
It’s out now, which is cool. I bought a four-pack of Monacos so if anybody tried to weasel out of my heist crew because, myeah myeah, “I don’t own it,” myeah, I can bore a copy of the game into their chest cavity like a corkscrew. Once they’ve healed, the invites are going out.
Coaxing/goading/tricking Gabriel into the more out of the way stuff that tends to be my purview can be very difficult; he has his own objectives. There was no problem here, for some reason. Because the visual presentation is so elemental, each heist is awash in your own perceptions. The characters are raw evocations of what you might call the Heist Movie Pantheon, executed in broad strokes. Gabir really wanted to draw the characters how he saw them in his own head, with a special nod toward The Mole, his character of choice. I think his Lookout is especially good also, but he has experience drawing those I guess.
< article continued at Penny Arcade >

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Strip Search!
Posted by News Fetcher on April 26 '13 at 09:00 AM
By Gabe from Penny Arcade:
No one crying, no one getting kicked out, just the artists hanging out together and having fun.



Enjoy it while it lasts cartoonists.

As usual you can join the conversation about the show in the comments here or using #stripsearch on Twitter.

-Gabe out

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Monacolalia
Posted by News Fetcher on April 25 '13 at 11:15 PM
From Penny Arcade:


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Strip Search!
Posted by News Fetcher on April 24 '13 at 10:01 AM
By Gabe from Penny Arcade:
Another Tuesday and another artist leaves the Strip Search house.



We’ve seen in the comments and on Twitter lots of people trying the Strip Search elimination challenge themselves. The idea is you stop the show when the topics are revealed and then give yourself 90 minutes to make a comic. It’s essentially Strip Search the home game and I think it’s awesome. In fact Tycho and I decided to take the Strip Search challenge ourselves at PAX East this year.

We think it’s so cool in fact that we’d like to feature some of the best results on the Strip Search site. Hit this page for all the details and find out how you can share your comic strips with the rest of the Strip Search fandom.

-Gabe Out

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